About: Update:Blog - One Piercing Note: One Piercing Note   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Normally, if we said a new quest was ‘all singing, all dancing’, it would be a figure of speech. Not this time. Mod Mark gave me two main objectives for the quest that became One Piercing Note: * It should be a murder mystery quest, with a serious, ‘edgy’ tone. * It should have all-new, high-quality graphics and audio. Yes, that’s right. One Piercing Note will be fully voice-acted! I decided it wasn’t enough to just write a quest as I normally would and tell the audio guys to give it good audio: I wanted music and sound to be core parts of the quest story.

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rdfs:label
  • Update:Blog - One Piercing Note: One Piercing Note
rdfs:comment
  • Normally, if we said a new quest was ‘all singing, all dancing’, it would be a figure of speech. Not this time. Mod Mark gave me two main objectives for the quest that became One Piercing Note: * It should be a murder mystery quest, with a serious, ‘edgy’ tone. * It should have all-new, high-quality graphics and audio. Yes, that’s right. One Piercing Note will be fully voice-acted! I decided it wasn’t enough to just write a quest as I normally would and tell the audio guys to give it good audio: I wanted music and sound to be core parts of the quest story.
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dbkwik:runescape/p...iPageUsesTemplate
Project
  • One Piercing Note
Date
  • 2011-11-02(xsd:date)
Author
  • Mod John A
Title
  • One Piercing Note
abstract
  • Normally, if we said a new quest was ‘all singing, all dancing’, it would be a figure of speech. Not this time. Mod Mark gave me two main objectives for the quest that became One Piercing Note: * It should be a murder mystery quest, with a serious, ‘edgy’ tone. * It should have all-new, high-quality graphics and audio. The point about audio is particularly important. Mod Mark tasked me, basically, with writing a quest that you’d want to turn your sound on for, even if you normally play with it turned off. We’re doing some things with audio that we haven’t done in quests before. Among other things, the quest will be fully voice-acted. Yes, that’s right. One Piercing Note will be fully voice-acted! I decided it wasn’t enough to just write a quest as I normally would and tell the audio guys to give it good audio: I wanted music and sound to be core parts of the quest story.
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