Find 3 Switches located around the area.
* The switches load in 3 of the 7 small rooms on the map.
* When you find a switch select a member of your party to stay guard, preferrably somone who does not have Widescan.
* The 3 switches must be active at the same time in order to spawn the rune of release. They stay active for five minutes after they are hit.
* If you are fortunate enough that both of the westernmost switch locations have switches, one person can hit both switches easily, freeing the rest of the party to check other locations.
* Avoid the Dahak dragons.
* The 3 Dahaks roam the area in a reasonably predictable pattern. Getting past them is just a matter of timing and luck.
* There are rock outcroppings in some paths that you can hide behind to avoid
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rdfs:comment
| - Find 3 Switches located around the area.
* The switches load in 3 of the 7 small rooms on the map.
* When you find a switch select a member of your party to stay guard, preferrably somone who does not have Widescan.
* The 3 switches must be active at the same time in order to spawn the rune of release. They stay active for five minutes after they are hit.
* If you are fortunate enough that both of the westernmost switch locations have switches, one person can hit both switches easily, freeing the rest of the party to check other locations.
* Avoid the Dahak dragons.
* The 3 Dahaks roam the area in a reasonably predictable pattern. Getting past them is just a matter of timing and luck.
* There are rock outcroppings in some paths that you can hide behind to avoid
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Orders
| - The unit deployed within Lebros Cavern is in danger of being overwhelmed by the well-positioned enemy. Discover an alternate route so they can retreat in safety.
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dcterms:subject
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Recruitment
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Name
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Area
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NPC
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Objective
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staging point
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Time Limit
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abstract
| - Find 3 Switches located around the area.
* The switches load in 3 of the 7 small rooms on the map.
* When you find a switch select a member of your party to stay guard, preferrably somone who does not have Widescan.
* The 3 switches must be active at the same time in order to spawn the rune of release. They stay active for five minutes after they are hit.
* If you are fortunate enough that both of the westernmost switch locations have switches, one person can hit both switches easily, freeing the rest of the party to check other locations.
* Avoid the Dahak dragons.
* The 3 Dahaks roam the area in a reasonably predictable pattern. Getting past them is just a matter of timing and luck.
* There are rock outcroppings in some paths that you can hide behind to avoid being seen by oncoming Dahaks. Noteable examples include:
* One on the South-East corner of the large room at (G-7). It can be used to avoid Dahaks coming from either direction.
* One on the East side of the large room at (G-8). It can be used to avoid Dahaks coming from the North.
* Since these Dahaks only detect by sight, it is possible to follow behind them very closely and sneak off to a sidepath to wait for them to pass by the other way.
* Be very careful if you do this. The Dahaks can and will turn around without any warning.
* Once all 3 switches are active at the same time, the Rune of Release will appear at (H-8).
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