About: Ryu Hayabusa's abilities, equipment and titles   Sponge Permalink

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These are the many tactical skills utilized by Ryu in battles and in navigating through hazardous environments. Ryu starts off with most of these techniques. However, some require the purchase of a scroll or a special event to learn.

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  • Ryu Hayabusa's abilities, equipment and titles
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  • These are the many tactical skills utilized by Ryu in battles and in navigating through hazardous environments. Ryu starts off with most of these techniques. However, some require the purchase of a scroll or a special event to learn.
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  • These are the many tactical skills utilized by Ryu in battles and in navigating through hazardous environments. Ryu starts off with most of these techniques. However, some require the purchase of a scroll or a special event to learn. * Wind Run Technique: Able to blindly sense where his enemies are, Ryu will quickly home in on the nearest enemy, even if out of his line of sight. * Wind Path: Ryu uses his opponent's head as a footstool to jump off of. He also shows an adapted version of this move during the DOA tournaments, jumping off his opponent's head with such force that it sends his opponent face planting head first into the ground. * Guillotine Throw: Ryu jumps over his opponent, grabbing them by the head against his shoulder and then does a centrifugal flip, throwing his opponent a long distance or slamming hard into a wall. It can also be initiated through the use of his Wind Run Technique. This is one of his throws in the Dead or Alive Series. (First introduced in Ninja Gaiden (Arcade)) * Thunderclap Kick: Ryu jumps kicks forward two times while dashing, knocking his opponent over. In Dead or Alive series it's called Kikoku-Shintei Kyaku, and Ryu can kick up to three times. This technique appear again when Ryu uses the Tonfas in Ninja Gaiden II and its remakes. (Appears in the Dead or Alive series and Ninja Gaiden (Xbox) and its remakes.) * Double Jump: After his first jump, Ryu is able to jump again without a need for physical structures to push off of. Ryu has only been shown performing this move in Ninja Gaiden: Dragon Sword. * Flying Bird Flip: While running up a wall, Ryu does a back flip jumping up further, he uses this technique to scale walls by jumping in between two walls until he reaches the top. During the Dead Or Alive tournament, he adapted this move by jumping on top of his opponent and locking his feet on the head and then back flipping his opponent. This variation is similar to the Guillotine Throw but instead of tossing his opponent, Ryu slams them into the ground while standing above them with his arms crossed. * Water Running: Ryu's ability to run and fight on the surface of deep bodies of water, similar to a Basilisk Lizard. * Shadowless Footsteps: Better known as wall running, it is a basic ninja technique. * The Invisible Path: Wall running and then jumping from one wall to the other while still wall running. * Unrivaled Soaring: Similar to the Invisible Path Technique, except Ryu wall runs around a room from corner to corner scaling a tall building's interior. * Reverse Wind Technique: A dodging maneuver, it originally started out as a roll, but evolved into a ninja dash technique. It is now a ninja slide which Ryu can use offensively to initiate an attack, capable of stunning weaker enemies. * Furious Wind Technique: Similar to the Reverse Wind Technique, while blocking an attack that is landing, Ryu is able to quickly dodge the attack. This technique is used by Ryu when his guard is broken to dodge any further attacks. * Counter Attack/Sabaki: While blocking an attack, Ryu quickly launches a counterattack, attacking when his enemy is still recoiling from the strike. * Intercept: A special technique where Ryu intercepts an attack just as it is about to land, resulting in a slight blue flash and preventing him from receiving any damage. This technique is even able to cancel damage from fireballs, flying pillars and rockets. It is also able to charge an instant Ultimate Technique if there is enough essence floating around to fuel it, making it the ultimate counterattack.(Only available in Ninja Gaiden (Xbox) with the Hurricane Pack downloaded) * Projectile Deflection: Carefully timing a slash, Ryu is able to deflect projectiles such as arrows and fireballs back at his enemies. (Only available in Ninja Gaiden: Dragon Sword) * Violent Wind: While running Ryu quickly does a ninja dash and slashes his enemy at blinding speed. Ryu does a similar move during the Dead Or Alive tournament, using his arm instead of a sword to slash his opponent as he dashes through them, he also does a double dash as a tag team move if his partner is Kasumi. * Violent Gale: Multiples of the Violent Wind Technique, Ryu slashes over and over with blinding speed. * Flying Swallow: Ryu jumps forward into the air and propels himself at his opponent in a lightning fast slash, sometimes using his Blink technique to aid in increasing his speed. * Flock of Flying Swallows : Multiples of the Flying Swallows Technique, Ryu attacks with lightning fast aerial slashes. The True Dragon Gleam Ultimate Technique features an advanced version of this technique where Ryu launches his enemy into the air and relentlessly flies at his enemy, slashing over and over. * Raptor: A variation of the Flying Swallow. During a Falcon Dive or Flying Swallow, Ryu will grab the enemy by the head for support, land behind them, and stab them with his sword. (Only in Ninja Gaiden 3.) * Izuna Drop : A signature move of the Hayabusa clan, Ryu does this technique by launching his opponent into the air and then doing a spinning pile driver and slamming his enemy head first into the ground, creating a shockwave that damages any enemies near by. Depending on the force Ryu uses, his enemy's head may explode upon impact. Ryu has mastered this technique so well that he has adapted it to any weapon he happens to be using, creating many variations of the Izuna Drop, such as the River Styx Drop with the Eclipse Scythe and the Underworld Drop with the dual wielded Blade of the Archfiend and True Dragon Sword. When performing this move without using weapons, Ryu launch the opponent to the air and teleport next to them in order to perform the Drop. (First introduced in Dead or Alive (1996)) * Underworld Drop: A technique used by Genshin, Ryu learned it after acquiring Genshin's Blade of the Archfiend in Ninja Gaiden II and Ninja Gaiden 3. They both do this technique by stab their enemy in mid-air and then doing a vertical spinning similar to the technique Blade of Niritti. After slamming the enemy down onto the floor, they hop away while removing the Blade. * Obliteration Technique: A finishing move, Ryu finishes off a wounded enemy with a brutal, but quick, fatality. Though this is mainly used on wounded or dismembered enemies to put them out of their misery, Ryu is also seen easily slicing enemies at full health in half with one strike, such as Werewolves.(Available in Ninja Gaiden II & Ninja Gaiden 3) * Essence Technique: A devastating attack, Ryu charges essence from his surroundings and releases a flury of powerful attacks. The charge time can be reduced by absorbing essence into the Technique. In modern Ninja Gaiden and its remakes, the technique animation is the same as the slightly held strong attack but more damage. * Ultimate Technique: An advanced form of the Essence Technique, it is more lengthy and deadlier, but requires more time or essence to charge. Depending on the weapon, various forms of this technique would result. During his battle against Jaquio's forces, the ultimate technique for the Dragon Sword was the Spinning Windmill Slash which, if timed correctly, would kill a boss character at full heath in one hit. In Razor's Edge Ryu can charge the ultimate technique up to 3 times as opposed to the usual 2 charges in the previous games. Additionally, when in Bloody Rage, Ryu can instantly perform a more powerful Ultimate Technique. * Steel on Bone: A technique where Ryu slices his enemy all the way through, slicing the enemy into two pieces, either leaving them open for an Obliteration Technique or killing them outright. (Introduced in Ninja Gaiden 3) * Four Rings: A surprising accurate technique, wherein Ryu spins and throw Shuriken, stopping any enemies around him. (Introduced in Ninja Gaiden 3: Razor's Edge) * Falcon's Eye: A "godly" technique that has the user concentrate hard enough to stop the very flow of time before loosing an arrow. Even master Ninja are not capable of using this technique without feeling drained. Ryu, however only experiences slight fatigue and a significant drain in his Ki reserves. (Introduced in Ninja Gaiden 3: Razor's Edge)
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