About: Sniper Rifle/parts   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sniper Rifles fall into two families, differentiated by their bodies and magazines: sniper rifles proper, sometimes called manual-action, pump-action, or (inaccurately) bolt-action sniper rifles; and semi-automatic ("semi-auto") sniper rifles. Operationally, the two families strongly resemble one another. Manual-action sniper rifles have a higher critical hit damage bonus, whereas semi-auto sniper rifles have a higher rate of fire. Other than body and magazine, the two families share most parts, though certain accessories are specific to one or the other.

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rdfs:label
  • Sniper Rifle/parts
rdfs:comment
  • Sniper Rifles fall into two families, differentiated by their bodies and magazines: sniper rifles proper, sometimes called manual-action, pump-action, or (inaccurately) bolt-action sniper rifles; and semi-automatic ("semi-auto") sniper rifles. Operationally, the two families strongly resemble one another. Manual-action sniper rifles have a higher critical hit damage bonus, whereas semi-auto sniper rifles have a higher rate of fire. Other than body and magazine, the two families share most parts, though certain accessories are specific to one or the other.
dcterms:subject
dbkwik:borderlands...iPageUsesTemplate
abstract
  • Sniper Rifles fall into two families, differentiated by their bodies and magazines: sniper rifles proper, sometimes called manual-action, pump-action, or (inaccurately) bolt-action sniper rifles; and semi-automatic ("semi-auto") sniper rifles. Operationally, the two families strongly resemble one another. Manual-action sniper rifles have a higher critical hit damage bonus, whereas semi-auto sniper rifles have a higher rate of fire. Other than body and magazine, the two families share most parts, though certain accessories are specific to one or the other. Different parts will influence different attributes of the weapon. A sniper rifle's name derives from the body, stock, and magazine parts present on the weapon.
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