About: Sandbox/Event/E-7   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Sandbox/Event/E-7
drop M
  • * DD: Yukikaze, Ayanami, Kuroshio, Inazuma * CL: Isuzu, Kuma, Sendai, Kitakami, Naka * CA: Aoba, Ashigara, Chikuma * AV: * CVL: Shouhou, Ryuujou * CV: * BB: * SS: * Auxiliary: Chitose
Tips
  • * Node B, F and I are sub nodes. * Node K is air battle node. * G & H are choice nodes. *Carrier Task Force is recommended for the better routing when taking on the boss. *Surface Task Force is favoured to clear nodes X and Y due to routing but with Akitsumaru you can choose either Surface Task Force or Carrier Task Force. *Use of Torpedo Cut In on high luck ships is recommend for the final kill of the boss. **For Hard mode, use of a high luck CA
dbkwik:kancolle/pr...iPageUsesTemplate
expanded
  • true
branching
  • *Start to E node: **Carrier Task Fleet has 75% chance to go to E **Surface Task Fleet has 25% chance to go to E *Start to B node: **Carrier Task Fleet has 25% chance to go to B **Surface Task Force has 75% chance to go to B **Either style of fleet with Akitsumaru will always go to B * Having a FBB in your 2nd fleet has a small chance to dead end route to A from B. *Having 1 or more CLT or SS will always go Start->B->A * D node: With Akitsumaru D->H. Otherwise random. **Akitsushima is reported to give D->H as well. * At J: **Carrier Task Fleet with: ***3CV has good chance to go either Y or M ***2CV 1CVL will generally go M but still has small chance to go Y. ***1CV 2CVL will generally go to M with a small chance to go to L. ***4 or fewer BB+CV across the 1st and 2nd fleet will generally go to M with a small chance to go to L. Will never go to Y. **Surface Task Fleet generally goes L but has chance to go Y.
Name
  • Operation FS
drop Y
  • * DD: Yukikaze, Kazagumo, Yuugumo, Akigumo * CL: * CA: Atago * AV: * CVL: Hiyou * CV: * BB: * SS: I-401]], Maruyu]] * Auxiliary:
drop Z
  • * DD: Kazagumo, Maikaze, Akigumo, Yuugumo, Naganami, Hatsukaze * CL: Yuubari, Kinu, Abukuma, Yura, Kitakami * CA: Mikuma]], Kinugasa, Atago, Takao, Mogami * AV: * CVL: * CV: Zuikaku]] * BB: Kirishima, Kongou, Hyuuga * SS: Maruyu]], I-401]] * Auxiliary:
drop X
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
Info
  • * Boss Gauge: 2000 HP * The boss is an Akizuki-type Anti-Air Destroyer with EXTREMELY high armor values. Cut In setups are recommended on ships with high luck, but DA setups work fine on ships that support it well * It is possible to acquire a damage boost! **According to wikiwiki, it's thought to be, specifically, a critical damage increase above the normal 1.5x **ONLY applies to the AD Hime by S RANKING certain nodes: ***K & C -> Both unconfirmed, some think they are not useful ***Y & X nodes are recommended at least ONCE while accumulating additional kills seems to help. *Be reminded that this 'map mechanic' resets once per day at midnight JST. * This mechanic appears to persist even when difficulty settings are changed.
map image
  • Summer_2015_E7_Map.png
Japanese
  • FS作戦
drop C
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
drop L
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
boss easy kills
  • 8(xsd:integer)
boss medium final
drop J
  • * DD: Shikinami, Isonami, Hibiki, Kagerou, Ayanami, Miyuki * CL: Isuzu, Kiso, Nagara, Tama, Kuma * CA: Kako * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
boss node
  • Z
boss hard final
rewards hard
  • *120px Teruzuki * 50pxFirst Class Medal *50px Reinforcement Expansion x2 *50px Combat Provisions x3 *50px Medal x2
drop K
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
map banner
  • Summer_2015_E7_Banner.png
boss medium kills
  • 8(xsd:integer)
drop E
  • * DD: Akatsuki, Shirayuki, Murakumo, Hibiki * CL: Kitakami, Sendai * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
boss easy final
drop I
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
boss easy basic
boss medium basic
drop G
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
rewards easy
  • *120px Teruzuki *50px Medal
rewards medium
  • *120px Teruzuki *50px Reinforcement Expansion x1 *50px Combat Provisions x2 *50px Medal x2
boss hard basic
drop F
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
drop B
  • * DD: * CL: * CA: * AV: * CVL: * CV: * BB: * SS: * Auxiliary:
boss hard kills
  • 8(xsd:integer)
report enemy
  • Thread:292557
report fleet
  • Thread:292558
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