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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mara Junot is an American voice actress who voiced Christa in The Walking Dead Video Game. Mara's work can be heard around the world, being featured by huge brands including McDonalds, AT&T, Microsoft, and many more. Dave Fennoy (Lee) and I were Facebook friends. He was kind enough to consider suggesting me for the part and messaged me about the role with a copy of the script and suggested that I shoot a custom audition over asap to Sean Vanaman of Telltale Games. A day later I was cast and just two days later we were in recording sessions. Wild!

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  • The Walking Dead Wiki Interviews/Mara Junot
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  • Mara Junot is an American voice actress who voiced Christa in The Walking Dead Video Game. Mara's work can be heard around the world, being featured by huge brands including McDonalds, AT&T, Microsoft, and many more. Dave Fennoy (Lee) and I were Facebook friends. He was kind enough to consider suggesting me for the part and messaged me about the role with a copy of the script and suggested that I shoot a custom audition over asap to Sean Vanaman of Telltale Games. A day later I was cast and just two days later we were in recording sessions. Wild!
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  • 2012-11-27(xsd:date)
  • Christa-Clementine.jpg
  • Christa.jpg
  • Mara 0030 ppretsm.jpg
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  • Christa
  • Mara Junot
  • Christa and Clementine.
  • Christa, after falling into a walker-infested building.
  • Christa and Lee having a gentle moment in Episode 5.
abstract
  • Mara Junot is an American voice actress who voiced Christa in The Walking Dead Video Game. Mara's work can be heard around the world, being featured by huge brands including McDonalds, AT&T, Microsoft, and many more. Dave Fennoy (Lee) and I were Facebook friends. He was kind enough to consider suggesting me for the part and messaged me about the role with a copy of the script and suggested that I shoot a custom audition over asap to Sean Vanaman of Telltale Games. A day later I was cast and just two days later we were in recording sessions. Wild! I became a fan of both—especially the graphic novels—after doing my “research” once I got cast in the game. Though I was never a zombie fan before, I totally loved Robert Kirkman’s use of zombies as a metaphor for how humans as a society have sort of psychologically checked out. The series is just brilliant at getting you thinking about what really matters in everyday life. Actually most of the actor’s sessions are recorded solo, but having this opportunity to be a part of such an incredible cast of phenomenal voice talents like Dave has been truly an honor. The seamless way Telltale blends together each part naturally with the rest of the group on screen is fascinating to witness. First off, I think we look eerily similar (although many of my friends have claimed that Christa almost looks closer to one of my brothers than me, but heck, he & I look a lot alike too for what it’s worth). When I first saw her character sketch in my audition script, I was shocked at the similarity. It gave me a feeling of confidence that I was meant to try out for the role. We’re both originally from California, around the same age, and I think we both try to maintain a tough exterior to protect ourselves and most importantly, the people we love; yet not so deep down we’re both sensitive. While naturally I can’t say for sure how I might handle life in a zombie apocalypse, I feel like Christa’s definitely much more of a natural leader than I am. I’m pretty sure I’d have been zombie h’orderves by week one! I really enjoyed some of the scenes in Episode 5, because there are many moments when Christa reveals more of her tender side, especially when it comes to her friendship with Lee…even if it might mean having to saw his arm off later (which was strangely kinda fun to record, too. Hmmm…) Absolutely! I’m just hoping Christa’s sense of direction is better than mine, or she’s quite possibly lost in the wilderness. Thank goodness for Omid! Seriously though, I’d play a cockroach in Season 2 if it meant getting to return for more. When I first discovered the game, I knew it was beautiful, intense and different from anything I’d ever seen or played before in the past, but I don’t know that anyone could have predicted the explosion of accolades that resounded the world over. It’s pretty awesome to witness and to get to be a part of in any way. The team at Telltale is positively genius, and I think their incredible efforts at The Walking Dead have literally become a “game changer” for the rest of the industry and set a new standard of games to come. There has been a party or two that unfortunately I wasn’t able to make due to my working schedule back at my home studio in New Orleans. (For most recording sessions, I’m usually flown into the SF Bay to work with the team.) But witnessing the massive positive response from the fans has been special enough for me! I think Telltale likes to keep the fans on their toes at all times, which is part of what’s made the game so bloody addicting! Who’s going to bite the dust next? Are the people in the trailer really the ones you think they are? Is the story going to lead to where you thought it should? You just never know. It’s The Walking Dead, baby. Nobody’s invincible. Since Season 1, I’ve been working on a variety of new projects, from games to promos to guided tours—but nothing’s come close to as fun as The Walking Dead yet! What can I say? The bar’s been set pretty high. :-)
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