rdfs:comment
| - Hit Dice: 4d8+8 (26 hp) Initiative: +1 Speed: 20 ft. (4 squares) Armor Class: 19 (+1 size, +1 Dex, +7 natural), touch 12, flat-footed 18 Base Attack/Grapple: +4/+1 Attack: Spear +6 melee (1d6+1/x3 plus 1d6 fire) Full Attack: Spear +6 melee (1d6+1/x3 plus 1d6 fire) and tail slap +4 melee (1d4 plus 1d6 fire) Space/Reach: 5 ft./5 ft. Special Attacks: Constrict 1d4 plus 1d6 fire, heat, improved grab Special Qualities: Darkvision 60 ft., immunity to fire, vulnerability to cold Saves: Fort +6, Ref +5, Will +6 Abilities: Str 12, Dex 13, Con 14, Int 14, Wis 15, Cha 13 Feats: Alertness, Multiattack
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abstract
| - Hit Dice: 4d8+8 (26 hp) Initiative: +1 Speed: 20 ft. (4 squares) Armor Class: 19 (+1 size, +1 Dex, +7 natural), touch 12, flat-footed 18 Base Attack/Grapple: +4/+1 Attack: Spear +6 melee (1d6+1/x3 plus 1d6 fire) Full Attack: Spear +6 melee (1d6+1/x3 plus 1d6 fire) and tail slap +4 melee (1d4 plus 1d6 fire) Space/Reach: 5 ft./5 ft. Special Attacks: Constrict 1d4 plus 1d6 fire, heat, improved grab Special Qualities: Darkvision 60 ft., immunity to fire, vulnerability to cold Saves: Fort +6, Ref +5, Will +6 Abilities: Str 12, Dex 13, Con 14, Int 14, Wis 15, Cha 13 Skills: Craft (blacksmithing) +8, Hide +12, Listen +11, Move Silently +6, Spot +11 Feats: Alertness, Multiattack Environment: Elemental Plane of Fire Organization: Solitary, pair, or cluster (3-5) Challenge Rating: Treasure: Standard (nonflammables only) Alignment: Usually evil (any) Advancement: 4-6 HD (Small) Level Adjustment: See also : Salamander, Salamander, Flamebrother , Salamander, Average, Salamander, Noble
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