About: Beginner's Guide to Playing a Mage   Sponge Permalink

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Note: There are no true classes in Asheron's Call. However, characters generally stick to one form of attack: close-combat (Warrior/Melee), archery (Archer/Missile), or offensive magic (mage). Mages are usually considered the hardest or most challenging class to play. Combat is more complex than melee or missile combat, with a variety of spells available with numerous effects. Mages must be adept at managing their secondary attributes - Health, Stamina, and in particular Mana, which can be handled with various life spells that restore an attribute, transfer points between two, or steal from opponent. Mages also have to manage their components - if they run out, they are unable to cast their spells. However mages have many advantages. They have access to all 7 damage types, along with the n

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  • Beginner's Guide to Playing a Mage
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  • Note: There are no true classes in Asheron's Call. However, characters generally stick to one form of attack: close-combat (Warrior/Melee), archery (Archer/Missile), or offensive magic (mage). Mages are usually considered the hardest or most challenging class to play. Combat is more complex than melee or missile combat, with a variety of spells available with numerous effects. Mages must be adept at managing their secondary attributes - Health, Stamina, and in particular Mana, which can be handled with various life spells that restore an attribute, transfer points between two, or steal from opponent. Mages also have to manage their components - if they run out, they are unable to cast their spells. However mages have many advantages. They have access to all 7 damage types, along with the n
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  • Note: There are no true classes in Asheron's Call. However, characters generally stick to one form of attack: close-combat (Warrior/Melee), archery (Archer/Missile), or offensive magic (mage). Mages are usually considered the hardest or most challenging class to play. Combat is more complex than melee or missile combat, with a variety of spells available with numerous effects. Mages must be adept at managing their secondary attributes - Health, Stamina, and in particular Mana, which can be handled with various life spells that restore an attribute, transfer points between two, or steal from opponent. Mages also have to manage their components - if they run out, they are unable to cast their spells. However mages have many advantages. They have access to all 7 damage types, along with the no-type life spells that deal damage directly to health, without being reduced by protections. Mages have a variety of ranged attacks - some built for speed, others for damage, and others to arc over obstacles. Mages are also the only characters able to deal damage to multiple enemies with a single attack with their Area of Effect (AoE) ring spells, or their multiple projectile walls, blasts, and volleys. Magic attacks also completely ignore the protection values of shields and armor.
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