About: Bandit Infestation   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bandit Infestations are attacks against villages by local bandit gangs. Saving an infested village may be given as a quest. Every 72 hours, there is a 3% chance for a village to become infested by bandits. During this time, you may happen upon the infestation by entering the village, or discover a farmer in a nearby tavern asking for help. This quest may also be initiated by successfully training a peasant militia to defend themselves. The village will be saved simply by wiping out all bandits. Their numbers will equal (your character level + 10) * 1.2

AttributesValues
rdfs:label
  • Bandit Infestation
rdfs:comment
  • Bandit Infestations are attacks against villages by local bandit gangs. Saving an infested village may be given as a quest. Every 72 hours, there is a 3% chance for a village to become infested by bandits. During this time, you may happen upon the infestation by entering the village, or discover a farmer in a nearby tavern asking for help. This quest may also be initiated by successfully training a peasant militia to defend themselves. The village will be saved simply by wiping out all bandits. Their numbers will equal (your character level + 10) * 1.2
dcterms:subject
Giver
  • Farmer
dbkwik:mountandbla...iPageUsesTemplate
Box Title
  • Bandit Infestation
Reward
  • Relation +4, Goods
  • Relation +8
Refresh
  • 259200.0
Image size
  • 140(xsd:integer)
Limit
  • 259200.0
Image File
  • Bandits.jpg
abstract
  • Bandit Infestations are attacks against villages by local bandit gangs. Saving an infested village may be given as a quest. Every 72 hours, there is a 3% chance for a village to become infested by bandits. During this time, you may happen upon the infestation by entering the village, or discover a farmer in a nearby tavern asking for help. This quest may also be initiated by successfully training a peasant militia to defend themselves. The village will be saved simply by wiping out all bandits. Their numbers will equal (your character level + 10) * 1.2 The villagers will also come to your aid, though they offer very little actual help. The number of farmers that spawn is random, between 25-29. Once the infestation has been defeated, the villagers will offer you a reward which you can accept as just payment, or refuse on grounds that they "need it more than you" which will double the relation bonus. Note that if the village is exceptionally poor, such as having been very recently looted, there may not be anything available even if you choose to take the payment, effectively halving the relation you would have otherwise received. Should you fail to triumph over the bandits, they will pillage the town in retaliation. Ignoring bandit infestations will result in a loss of -1 prosperity for that village.
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