Unfortunately, either version, Passion Red or Cool Blue, only initially allowed the selection of the Seigaku Regulars, and only the specific half of them on top of that. The remaining characters needed to be unlocked when certain conditions are fulfilled or certain matches are played. Moreover, even though the character profiles in the game listed each player's special moves, there were no instructions on how to use them.
| Attributes | Values |
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| rdfs:label
| - 2003 Passion Red & Cool Blue
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| rdfs:comment
| - Unfortunately, either version, Passion Red or Cool Blue, only initially allowed the selection of the Seigaku Regulars, and only the specific half of them on top of that. The remaining characters needed to be unlocked when certain conditions are fulfilled or certain matches are played. Moreover, even though the character profiles in the game listed each player's special moves, there were no instructions on how to use them.
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| dcterms:subject
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| abstract
| - Unfortunately, either version, Passion Red or Cool Blue, only initially allowed the selection of the Seigaku Regulars, and only the specific half of them on top of that. The remaining characters needed to be unlocked when certain conditions are fulfilled or certain matches are played. Moreover, even though the character profiles in the game listed each player's special moves, there were no instructions on how to use them.
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