At the start of the game, the hero, Dave Miller, finds that his girlfriend, Sandy Pantz, has been abducted by Dr. Fred Edison, and sets out to save her, with two of his friends. The player could select the friends from a group of six, and the game would play somewhat differently depending on which friends were selected. The game was clearly a parody of the horror B-movie genre, featuring a secret lab, leftover tentacles, and an evil mastermind.
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rdfs:label
| - Maniac Mansion
- Maniac Mansion
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rdfs:comment
| - Maniac Mansion ist ein 1987 erschienenes Point-and-Click-Adventure der Firma Lucasfilm Games (heute LucasArts), das von Ron Gilbert entwickelt wurde. Mit seinem innovativen Bedienkonzept gilt Maniac Mansion als wichtiger Meilenstein des Genres.
- At the start of the game, the hero, Dave Miller, finds that his girlfriend, Sandy Pantz, has been abducted by Dr. Fred Edison, and sets out to save her, with two of his friends. The player could select the friends from a group of six, and the game would play somewhat differently depending on which friends were selected. The game was clearly a parody of the horror B-movie genre, featuring a secret lab, leftover tentacles, and an evil mastermind.
- Maniac Mansion is a game for the Nintendo Entertainment System released by LucasArts in 1990. It was later made into a TV series, although little from the game survived into the TV show's plot.
- Track #13 on the NSF is an unused song. Where this song was intended to be used is unknown.
- Maniac Mansion has probably paved the way for Insane Asylum nicknames. Maniac Mansion, also known as the "Habbo Hotel" or "Happy Shack", was the first correctional facility to be run completely by the undead. Founded by Dr. Fred Edison, Maniac Mansion has been operating for about fourteen years under the care of himself as well as his wife Edna and his son, "Weird" Ed.
- For the NES.
* Freeze Nurse Edna
* Walk Around While Dead
* Exploding House
* Hidden Keypad
- Notable for its general non-linearity for an 1980s adventure game, complete with Multiple Endings of varying happiness depending on what characters you choose. Also notable in that it was one of the first point'n'click adventure games, with an entirely mouse-oriented interface, and whose game engine (Script Creation Utility for Maniac Mansion, better known as SCUMM) would be updated and re-used for many future Lucas Arts adventure games, up until its final iteration in The Curse of Monkey Island. Later spawned a Canadian TV series based (very) loosely on it.
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dbkwik:resource/HGqAI87LVg99CYsfYeBO6Q==
| - Tastatur, Maus oder Joystick
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dbkwik:resource/76Kr7pSVJezydG2wcNvvbw==
| - Amiga, Apple II, Atari ST, C64, NES, PC und viele weitere mit ScummVM
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dbkwik:resource/nXy8CiOPsNNdg1C4iMPv7A==
| - unterschiedlich, min. 1 5,25″-DD-Diskette
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abstract
| - Maniac Mansion ist ein 1987 erschienenes Point-and-Click-Adventure der Firma Lucasfilm Games (heute LucasArts), das von Ron Gilbert entwickelt wurde. Mit seinem innovativen Bedienkonzept gilt Maniac Mansion als wichtiger Meilenstein des Genres.
- At the start of the game, the hero, Dave Miller, finds that his girlfriend, Sandy Pantz, has been abducted by Dr. Fred Edison, and sets out to save her, with two of his friends. The player could select the friends from a group of six, and the game would play somewhat differently depending on which friends were selected. The game was clearly a parody of the horror B-movie genre, featuring a secret lab, leftover tentacles, and an evil mastermind.
- Maniac Mansion is a game for the Nintendo Entertainment System released by LucasArts in 1990. It was later made into a TV series, although little from the game survived into the TV show's plot.
- Notable for its general non-linearity for an 1980s adventure game, complete with Multiple Endings of varying happiness depending on what characters you choose. Also notable in that it was one of the first point'n'click adventure games, with an entirely mouse-oriented interface, and whose game engine (Script Creation Utility for Maniac Mansion, better known as SCUMM) would be updated and re-used for many future Lucas Arts adventure games, up until its final iteration in The Curse of Monkey Island. Later spawned a Canadian TV series based (very) loosely on it. Spawned a Time Travel based sequel: Day of the Tentacle, and two fan remakes: Maniac Mansion Deluxe, a windows compatible version with updated graphics, and Night of the Meteor, same as Deluxe but with more puzzles, more dialogue, more animation and Day of the Tentacle style graphics (still in production). Has also spawned a series of fan sequels named Maniac Mansion Mania.
- Track #13 on the NSF is an unused song. Where this song was intended to be used is unknown.
- Maniac Mansion has probably paved the way for Insane Asylum nicknames. Maniac Mansion, also known as the "Habbo Hotel" or "Happy Shack", was the first correctional facility to be run completely by the undead. Founded by Dr. Fred Edison, Maniac Mansion has been operating for about fourteen years under the care of himself as well as his wife Edna and his son, "Weird" Ed.
- For the NES.
* Freeze Nurse Edna
* Walk Around While Dead
* Exploding House
* Hidden Keypad
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