You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on. This spell does not function underwater. Material Component: A candle.
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| rdfs:label
| - Dungeons and Dragons Wiki:Flame Dagger
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| rdfs:comment
| - You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on. This spell does not function underwater. Material Component: A candle.
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| Comp
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| dcterms:subject
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| LVL
| - Armory 1, Sorcerer/Wizard 2
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| dbkwik:dungeons/pr...iPageUsesTemplate
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| tsea
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| Subj
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| abstract
| - You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on. This spell does not function underwater. Material Component: A candle.
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