You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on. This spell does not function underwater. Material Component: A candle.
Attributes | Values |
---|
rdfs:label
| - Dungeons and Dragons Wiki:Flame Dagger
|
rdfs:comment
| - You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on. This spell does not function underwater. Material Component: A candle.
|
Comp
| |
dcterms:subject
| |
LVL
| - Armory 1, Sorcerer/Wizard 2
|
casttime
| |
dur
| |
dbkwik:dungeons/pr...iPageUsesTemplate
| |
Range
| |
Name
| |
SR
| |
save
| |
DESC
| |
School
| |
tsea
| |
Subj
| |
abstract
| - You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on. This spell does not function underwater. Material Component: A candle.
|