About: Two-Handed (Divinity: Original Sin)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Two-Handed increases a character's damage when using two-handed weapons (swords, axes, spears, staffs, scythes, etc.), but NOT bows or crossbows. Two-handed weapons use a medium number of action points to attack with each turn, generally 4.

AttributesValues
rdfs:label
  • Two-Handed (Divinity: Original Sin)
rdfs:comment
  • Two-Handed increases a character's damage when using two-handed weapons (swords, axes, spears, staffs, scythes, etc.), but NOT bows or crossbows. Two-handed weapons use a medium number of action points to attack with each turn, generally 4.
dcterms:subject
abstract
  • Two-Handed increases a character's damage when using two-handed weapons (swords, axes, spears, staffs, scythes, etc.), but NOT bows or crossbows. Two-handed weapons use a medium number of action points to attack with each turn, generally 4.
is Ability of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software