About: Portent of restoration II (Daemonheim)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

It can be created with 30 flickering energy, 1 red-eye, 15 Divination and 15 Constitution inside of a dungeon of complexity 6.

AttributesValues
rdf:type
rdfs:label
  • Portent of restoration II (Daemonheim)
rdfs:comment
  • It can be created with 30 flickering energy, 1 red-eye, 15 Divination and 15 Constitution inside of a dungeon of complexity 6.
Level
  • 15(xsd:integer)
skillXP
  • 20(xsd:integer)
mat2price
  • no
mat1price
  • no
store
  • no
low
  • no
Examine
  • Automatically consumed when you are damaged to under half your life points, this portent will restore 200 life points.
mat1qty
  • 30(xsd:integer)
Tradeable
  • No
Equipable
  • No
geValue
  • no
destroy
  • Drop
Quest
  • No
dbkwik:darkscape/p...iPageUsesTemplate
Stackable
  • no
MAT
  • Flickering energy
  • Red-eye
Name
  • Portent of restoration II
Value
  • 250(xsd:integer)
alchValue
  • no
mat1img
  • Flickering energy 1.png
storeValue
  • no
Members
  • Yes
Weight
  • 0(xsd:double)
Update
  • Divination Skill - Now Live
Skill
  • Divination
high
  • no
Release
  • 2013-08-20(xsd:date)
abstract
  • It can be created with 30 flickering energy, 1 red-eye, 15 Divination and 15 Constitution inside of a dungeon of complexity 6.
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