About: Art Fishbottom   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Art Fishbottom is a "cubby creature", seen in the Sesame Street segment, Abby's Flying Fairy School. As a cubby creature, he lives inside a realm within the classroom's cubbies. He periodically appears inside them to take whatever has been placed in it. In order to find him, Abby, Blogg and Gonnigan must find the pattern in which he comes out in. They follow him through the last cubby and demand their stuff back. He says the only way to to guess his name. They fool him into playing "The Name Game", where he gives clues about each part of his name. He has so much fun from the game, he has a change of heart and sends everything he's stolen back to the classroom and awards the kids their stars.

AttributesValues
rdfs:label
  • Art Fishbottom
rdfs:comment
  • Art Fishbottom is a "cubby creature", seen in the Sesame Street segment, Abby's Flying Fairy School. As a cubby creature, he lives inside a realm within the classroom's cubbies. He periodically appears inside them to take whatever has been placed in it. In order to find him, Abby, Blogg and Gonnigan must find the pattern in which he comes out in. They follow him through the last cubby and demand their stuff back. He says the only way to to guess his name. They fool him into playing "The Name Game", where he gives clues about each part of his name. He has so much fun from the game, he has a change of heart and sends everything he's stolen back to the classroom and awards the kids their stars.
dcterms:subject
designnote
  • designer
dbkwik:muppet/prop...iPageUsesTemplate
Design
Performer
Debut
  • 2010(xsd:integer)
abstract
  • Art Fishbottom is a "cubby creature", seen in the Sesame Street segment, Abby's Flying Fairy School. As a cubby creature, he lives inside a realm within the classroom's cubbies. He periodically appears inside them to take whatever has been placed in it. In order to find him, Abby, Blogg and Gonnigan must find the pattern in which he comes out in. They follow him through the last cubby and demand their stuff back. He says the only way to to guess his name. They fool him into playing "The Name Game", where he gives clues about each part of his name. He has so much fun from the game, he has a change of heart and sends everything he's stolen back to the classroom and awards the kids their stars.
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