About: Stabilizing Dread Intruder   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Stabilizing Dread Intruder
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
implemented
  • 10(xsd:double)
creatureclass
  • Elementals
bestiaryclass
  • Extra Dimensional
senseinvis
  • ?
paraimmune
  • ?
fireDmgMod
  • 0.0
convince
  • --
deathDmgMod
  • 0.0
iceDmgMod
  • 95.0
behaviour
  • They fight in close combat.
Summon
  • --
actualname
  • stabilizing dread intruder
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 105.0
energyDmgMod
  • 105.0
physicalDmgMod
  • 95.0
MaxDmg
  • ?
earthDmgMod
  • 0.0
pushable
  • no
bestiarylevel
  • Medium
pushobjects
  • yes
isboss
  • no
drownDmgMod
  • 100(xsd:integer)
illusionable
  • ?
primarytype
  • Electro-Elementals
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • a
Armor
  • 45(xsd:integer)
Name
  • Stabilizing Dread Intruder
Abilities
Exp
  • 1900(xsd:integer)
plural
  • stabilizing dread intruders
Notes
  • Those that are located outside around the vortexes, do not yield any experience points.
HP
  • 2800(xsd:integer)
Location
  • A cave north of Edron , Otherworld
Strategy
  • Be careful, they can easily combo a level 110 knight if they are with 3 or more.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
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