About: Whisper Devil (3.5e Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Whisper devils, being the harbingers of the infernal armies, are usually not even required to fight. Instead they must go ahead of the main army and herald the coming war, so that the enemy might have a sporting chance. Whisper devils stand anywhere from 6'5" to 9'5" tall and weigh anywhere from 200 lbs to 350 lbs. They have yellow, glowing eyes and grey skin that can be easily mistaken for a suit of armor. Whisper devils enjoy riddles and battles of wit more than anything, and can usually be deterred from their path by a clever comment of some kind.

AttributesValues
rdfs:label
  • Whisper Devil (3.5e Monster)
rdfs:comment
  • Whisper devils, being the harbingers of the infernal armies, are usually not even required to fight. Instead they must go ahead of the main army and herald the coming war, so that the enemy might have a sporting chance. Whisper devils stand anywhere from 6'5" to 9'5" tall and weigh anywhere from 200 lbs to 350 lbs. They have yellow, glowing eyes and grey skin that can be easily mistaken for a suit of armor. Whisper devils enjoy riddles and battles of wit more than anything, and can usually be deterred from their path by a clever comment of some kind.
Summary
  • Whisper devils, being the harbingers of the infernal armies, are usually not even required to fight. Instead they must go ahead of the main army and herald the coming war, so that the enemy might have a sporting chance.
dcterms:subject
author name
  • Rithaniel
full at
  • Scimitar +17/+12 melee
Will
  • +8
Fort
  • +9
subtypes
  • Devil, Extraplanar, Evil, Lawful
DEX
  • 23(xsd:integer)
feats
  • Weapon Focus , Improved Initiative, Stealthy
init
  • +10
str
  • 21(xsd:integer)
touch
  • 16(xsd:integer)
CHA
  • 17(xsd:integer)
Grapple
  • +16
adv
  • 7(xsd:integer)
BAB
  • +6
Monster
  • Whisper Devil
sq
  • Damage reduction 5/good and silver, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, [[#See in Darkness
env
  • Any lawful evil-aligned plane
Wis
  • 17(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • Standard
date created
  • 2008-12-09(xsd:date)
Skills
  • Balance +15, Bluff +12, Diplomacy +12, Hide +17, Gather Information +12, Intimidate +12, Listen +12, Move Silently +17, Search +12, Sense Motive +12, Spot +12
Speed
  • 40(xsd:integer)
Status
  • done
org
  • Solitary, pair, team , or squad
Type
  • Outsider
Align
  • Always lawful evil
con
  • 18(xsd:integer)
flat
  • 16(xsd:integer)
at
  • Scimitar +17 melee
Reach
  • 5(xsd:integer)
cr
  • 6(xsd:integer)
HD
  • 6(xsd:integer)
AC
  • 22(xsd:integer)
Space
  • 5(xsd:integer)
int
  • 17(xsd:integer)
HP
  • 51(xsd:integer)
SA
  • [[#Infernal Wound
ref
  • +11
Size
abstract
  • Whisper devils, being the harbingers of the infernal armies, are usually not even required to fight. Instead they must go ahead of the main army and herald the coming war, so that the enemy might have a sporting chance. Whisper devils stand anywhere from 6'5" to 9'5" tall and weigh anywhere from 200 lbs to 350 lbs. They have yellow, glowing eyes and grey skin that can be easily mistaken for a suit of armor. Whisper devils enjoy riddles and battles of wit more than anything, and can usually be deterred from their path by a clever comment of some kind.
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