About: Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Much like the Iron Sorcerer, the Obsidian Sorcerer seeks to master the art of hurling fire while encased in steel. * Full Level 30 Sorcerer Caster (with Practiced Caster) * Full ASoCK discount Metamagic (ASoCK stands for Arcane Scholar of Candlekeep). * Fairly good AC * Able to further boost AC with Divine Shield * Usable under any magic setting * Good Saves * Moderate Spell DC * Aura of Despair reduces enemy saves * Horrible melee (without appropriate buffs) * Very Low HP * No Epic Spells * Iron Sorcerer v2 and Obsidian Sorcerer are highly similiar in many respects, with similiar stats, spell DC and ASoCK discount Metamagics. But there are some differences: * The Iron Sorcerer v2 has a few bonus feats from the Cleric splash and can

AttributesValues
rdfs:label
  • Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3)
rdfs:comment
  • Much like the Iron Sorcerer, the Obsidian Sorcerer seeks to master the art of hurling fire while encased in steel. * Full Level 30 Sorcerer Caster (with Practiced Caster) * Full ASoCK discount Metamagic (ASoCK stands for Arcane Scholar of Candlekeep). * Fairly good AC * Able to further boost AC with Divine Shield * Usable under any magic setting * Good Saves * Moderate Spell DC * Aura of Despair reduces enemy saves * Horrible melee (without appropriate buffs) * Very Low HP * No Epic Spells * Iron Sorcerer v2 and Obsidian Sorcerer are highly similiar in many respects, with similiar stats, spell DC and ASoCK discount Metamagics. But there are some differences: * The Iron Sorcerer v2 has a few bonus feats from the Cleric splash and can
Alignment
  • Any Evil until level 18
dcterms:subject
Will
  • 18(xsd:integer)
CHAfinal
  • 24(xsd:integer)
Reflex
  • 24(xsd:integer)
Fortitude
  • 20(xsd:integer)
DEXinitial
  • 10(xsd:integer)
CONfinal
  • 14(xsd:integer)
INTfinal
  • 14(xsd:integer)
DEXfinal
  • 10(xsd:integer)
WISfinal
  • 8(xsd:integer)
STRfinal
  • 13(xsd:integer)
WISinitial
  • 8(xsd:integer)
INTinitial
  • 14(xsd:integer)
spellresistance
  • 0(xsd:integer)
BAB
  • 16(xsd:integer)
CHAinitial
  • 17(xsd:integer)
STRinitial
  • 13(xsd:integer)
CONinitial
  • 14(xsd:integer)
dbkwik:nwn2/proper...iPageUsesTemplate
domains
  • -
Deity
  • -
Classes
  • Sorcerer 16 / Arcane Scholar of Candlekeep 10 / Rogue 1 / Blackguard 3
AC
  • 13(xsd:integer)
HP
  • 200(xsd:integer)
Race
abstract
  • Much like the Iron Sorcerer, the Obsidian Sorcerer seeks to master the art of hurling fire while encased in steel. * Full Level 30 Sorcerer Caster (with Practiced Caster) * Full ASoCK discount Metamagic (ASoCK stands for Arcane Scholar of Candlekeep). * Fairly good AC * Able to further boost AC with Divine Shield * Usable under any magic setting * Good Saves * Moderate Spell DC * Aura of Despair reduces enemy saves * Horrible melee (without appropriate buffs) * Very Low HP * No Epic Spells * Iron Sorcerer v2 and Obsidian Sorcerer are highly similiar in many respects, with similiar stats, spell DC and ASoCK discount Metamagics. But there are some differences: * The Iron Sorcerer v2 has a few bonus feats from the Cleric splash and can gain +3 AC, +30 HP from Toughness and Deflect Arrows (relative to the Obsidian Sorcerer). * The Iron Sorcerer v2 has a maxed listen Score letting him detect Rangers/Druids (These 2 can use Camouflage/Mass camouflage to boost their Hide score to undetectable levels, leaving Listen as the only way of targetting them). * The Iron Sorcerer is alignment free, and can be Good, Evil or even Neutral. * A non-Evil Iron Sorcerer v2 does not take extra damage from Smiting Paladins, although he is still subject to the higher AB (chance to hit). * A Lawful Neutral Iron Sorcerer is neither Good nor Evil, and therefore his mind affecting spells cannot be blocked by the Protection from alignment spell. * Obsidian Sorcerer has Aura of despair which inflicts a -2 penalty on all Enemy saves (although that only works when Enemies are close, and you normally don't want to be close to Enemies). * Obsidian Sorcerer has Blackguard dark blessing which adds his Cha bonus to Saves, and therefore has much better Saves. * However, Monk splash and Luck of Heroes help boost Iron Sorcerer v2 Saves a little, but overall the loss is still quite significant. * Furthermore, at high levels as Sorcerer Buffs protect against most things which rely on Saves, so that high Saves are rendered somewhat obsolete. * Obsidian Sorcerer has slightly better BAB (16 with 4th attack vs Iron Sorcerer v2 of 15 with only 3 attacks) * Obsidian Sorcerer has maxed UMD. Comparatively speaking, this lets him cast Bard and Druid only spells from scrolls, and use certain cross class gear, which the Iron Sorcerer v2 cannot (although being an actual Monk, the Iron Sorcerer v2 can still use Monk Boots).
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