About: Jaime Griesemer   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Jaime is responsible for much of the vehicle design in Halo 2. Jaime got his start by co-creating a fansite for Myth. Jamie and his friend Ferrex co-web mastered The Myth Codex, a fairly comprehensive Myth and Myth II site. He met Max, Bungie’s webmaster, through the Codex and since he lived in Chicago they hired him to come in part-time and do some in-house testing on Myth II. After Myth II shipped he just kept coming in to work. He was the Head Bungie.net Administrator for a little while, and then Jason Jones asked him to join the Halo team.

AttributesValues
rdfs:label
  • Jaime Griesemer
rdfs:comment
  • Jaime is responsible for much of the vehicle design in Halo 2. Jaime got his start by co-creating a fansite for Myth. Jamie and his friend Ferrex co-web mastered The Myth Codex, a fairly comprehensive Myth and Myth II site. He met Max, Bungie’s webmaster, through the Codex and since he lived in Chicago they hired him to come in part-time and do some in-house testing on Myth II. After Myth II shipped he just kept coming in to work. He was the Head Bungie.net Administrator for a little while, and then Jason Jones asked him to join the Halo team.
  • Jaime Griesemer is a video game designer and a senior employee at Bungie Studios. He served as a designer for Halo: Combat Evolved and a design lead for Halo 2. Jaime is responsible for much of the vehicle design in Halo 2.
dcterms:subject
dbkwik:halo/proper...iPageUsesTemplate
abstract
  • Jaime is responsible for much of the vehicle design in Halo 2. Jaime got his start by co-creating a fansite for Myth. Jamie and his friend Ferrex co-web mastered The Myth Codex, a fairly comprehensive Myth and Myth II site. He met Max, Bungie’s webmaster, through the Codex and since he lived in Chicago they hired him to come in part-time and do some in-house testing on Myth II. After Myth II shipped he just kept coming in to work. He was the Head Bungie.net Administrator for a little while, and then Jason Jones asked him to join the Halo team.
  • Jaime Griesemer is a video game designer and a senior employee at Bungie Studios. He served as a designer for Halo: Combat Evolved and a design lead for Halo 2. Jaime is responsible for much of the vehicle design in Halo 2.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software