rdfs:comment
| - The target creature can see through sanctuary and invisibility effects, and automatically spots hiding opponents.
- [[Category:]] True seeing, also known as true sight, was a divination spell that allowed the subject see things in their true form or location. A divine version of this spell was reversible, called false seeing, and masked the true form of things, generally making them appear the opposite of their true nature.
- 6th-level divination Casting Time: 1 action Range: Touch Components: V, S, M (an ointment for the eyes that costs 25 gp; is made from mushroom powder, saffron, and fat; and is consumed by the spell) Duration: 1 hour This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has truesight, notices secret doors hidden by magic, and can see into the Ethereal Plane, all out to a range of 120 feet.
- Casting Time: 1 action Range: Touch Components: V, S, M (an ointment for the eyes that costs 25 gp; is made from mushroom powder, saffron, and fat; and is consumed by the spell) Duration: 1 hour This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has truesight, notices secret doors hidden by magic, and can see into the Ethereal Plane, all out to a range of 120 feet.
- When the priest casts True Seeing, all Illusion/Phantasm spells in the area of effect are dispelled.
- The true seeing effect and item property allows a creature to see through darkness, invisibility, sanctuary, and stealth. This makes it stronger than a combination of see invisibility and ultravision (see through / target in darkness). It does not, however, allow a creature to see around walls, nor does it negate concealment.
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abstract
| - The target creature can see through sanctuary and invisibility effects, and automatically spots hiding opponents.
- [[Category:]] True seeing, also known as true sight, was a divination spell that allowed the subject see things in their true form or location. A divine version of this spell was reversible, called false seeing, and masked the true form of things, generally making them appear the opposite of their true nature.
- 6th-level divination Casting Time: 1 action Range: Touch Components: V, S, M (an ointment for the eyes that costs 25 gp; is made from mushroom powder, saffron, and fat; and is consumed by the spell) Duration: 1 hour This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has truesight, notices secret doors hidden by magic, and can see into the Ethereal Plane, all out to a range of 120 feet.
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