Vital statistics are a unit's basic information. They include: Age- Needed to be researched in order to have access to more technologies and units, fundamental part of core gameplay . Cost- The amount of resource deducted from your stockpile each time you queue this unit. Hit Points/HP- The amount of damage this unit can suffer before it dies or is razed. Attack- How much damage this unit can inflict. Armor- How much melee damage this unit can absorb. Pierce Armor- The amount of pierce damage the unit can absorb from projectiles. Range- How far this unit can inflict damage to.
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