Takedown is a melee attack in Deus Ex: Human Revolution used to quickly neutralize human NPCs. In contrast with the previous games in the Deus Ex series, this is the only melee "weapon" available to the player. A takedown is initiated by pressing the takedown button (default: Q, O for PS3 and B on Xbox) while being within 2 meters of the target and having at least one fully charged energy cell. A cutscene will display Jensen taking down his target with Close Quarter Combat (CQC) moves or, in case of some lethal takedowns, using his arm-blades. This attack cannot be successfully used on bosses (with one exception), as the boss will block and counter it. Otherwise the attack will always succeed against any other type of human NPC.
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| - Takedown is a melee attack in Deus Ex: Human Revolution used to quickly neutralize human NPCs. In contrast with the previous games in the Deus Ex series, this is the only melee "weapon" available to the player. A takedown is initiated by pressing the takedown button (default: Q, O for PS3 and B on Xbox) while being within 2 meters of the target and having at least one fully charged energy cell. A cutscene will display Jensen taking down his target with Close Quarter Combat (CQC) moves or, in case of some lethal takedowns, using his arm-blades. This attack cannot be successfully used on bosses (with one exception), as the boss will block and counter it. Otherwise the attack will always succeed against any other type of human NPC.
- [[Category: DP skills]] Used by , deals damage on a target and enemies around it if they are in mid-air.
- Takedown is the leader (or "foreman") of the Construction Patrol. He sees the way he can mix and combine materials to make a strong foundation as a metaphor for how he gets his team to work together — and for how to forge a lasting peace. Unfortunately, though a brilliant organizer, his command of tactics is weak.
- A single target shotgun attack that deals a large amount of damage and slows the target. Sets hindered state.
* Active
* Cast time : Instant
* Recast time : 25.0
* AP Cost : 21
* A single target attack that deals 134 physical damage. The target becomes Hindered and its movement speed is reduced by 70% for 4 seconds. If you have 5 Shotgun Resources on the target, the movement reducing effect will last 2 seconds longer.
- The Takedown is an Advanced Battle Rifle which is exclusive to Crysis 3's multiplayer mode. It is unlocked at Rank 17.
- Takedown is the thirteenth mission of Allied campaign in Command & Conquer: Red Alert.
- Takedowns are an active gameplay element in Far Cry 3, Far Cry 3: Blood Dragon,Far Cry 4 and Far Cry Primal
- Takedown is a 2015 Star Trek: The Next Generation novel by author John Jackson Miller.
- Mii Athlete takes a big step forwards and then falls to one knee, sliding their other leg up into an upright position as they do so and then swiping forth with their arms. If they grab an opponent, they will then lift the opponent into the air and then fall backwards to slam the opponent on the ground. When used in the air, Mii Athlete tackles forth with arms outstretched, and if they grab an opponent they will do a backflip and then hammer throw the opponent skywards.
- 2025: 13 (Online: 13) 4.1: 13 (Online: 13) 2025: The enemy transport ships are continuing their drops and causing more damage. Our aircraft haven't made a dent due to the transport ship's thick armor. But intel may have a solution. We must attack when they make their drops, through the open hatch and destroy it from the inside. The hatch is only accessible from the ground, so it's up to you. Equip with long-range weapons and move out. MAP: Town (both versions)
- Takedown was created in Tarn before the second Cybertronian war. She grew up as a street waif, taking on a role of a dancer at some of the local clubs when she was old enough. Joined the Decepticons after selling them some information, and became a counter-intelligence agent, who ended up doing her job too well. Assigned to deep space duty for suspicion of selling Autobots some of her information, she linked up with the other femmes on the station to become the strong arm of the Dominicons. Armed with numerous non-lethal weapons in both modes, ranging from blinding stuns to a really large blackjack. Her riot control tank mode is armed with smoke grenades and sonic weapons. In all the time she has served with security, she has become quite good at catching a swindler at his own game. With t
- In racer missions, busts are known as Takedowns or Wrecks. "Takedown" is used when the player totals another racer and "Wreck" is used when the player totals a SCPD vehicle. Takedowns and Wrecks are both done in nearly the exact same ways as busts but with a few differences.
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| - Destroy all Allied units and structures.
- Destroy Iron Curtain and capture Tech Centers from both bases.
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