About: Hemorrhage   Sponge Permalink

An Entity of Type : dbkwik:resource/alND47JuS924bQDLY3UW7w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Hemorrhage
  • Hemorrhage
  • Hemorrhage
rdfs:comment
  • __NOWYSIWYG__
  • |}
  • Hemorrhage, otherwise known as bleeding, is the loss of blood from the circulatory system, it can occur internally when blood escapes blood vessels into other areas of the body, or externally when a break in the skin lets blood out. Deanna Troi suffered massive internal haemorrhaging in injuries sustained in a surprise attack on the USS Enterprise-D in 2270. (TNG comic: Strategy)
  • This is another skill that tremendously helps two handed attacks, particularly piercing attacks that have a higher minimum damage than the other types of weapons. If you have the skill at 10, one handed attacks will have a 3% of bloodletting, while two handed attacks will have a 10% of bloodletting. This damage appears to simply be tacked on as a separate attack, but is effectively extra damage.
  • Hemorrhage is a rogue ability learned at level 10 for those with the Subtlety specialization. It is an instant strike, dealing 65% physical damage (+40% if a dagger is equipped) as well causing a bleed effect on the target. It replaces [Sinister Strike], also awarding one combo point.
  • Description de la carte Hemorrhage.
  • Hemorrhage is a State, with stacking.
  • Hemorrhage is a mage spell from the Blood Mage specialization in Dragon Age II.
  • Hemorrhaging is bleeding shown by blood pooling on the surface, within the organ, or just simple bleeding from any wounds. Regular hemorrhaging gradually does vital damage when left untreated, while internal hemorrhaging will threaten to burst and do vital damage.
  • Description: By touch, the caster inflicts a deep, painful wound that bleeds profusely and refuses to heal. The target takes 1d3 points of damage per round from bleeding until the spell's duration expires. Nonmagical healing neither stops the blood loss nor restores hit points lost from such bleeding. A cure spell restores hit points normally but does not stop the bleeding. A styptic or heal spell both stops the bleeding and restores lost hit points as it normally would. Hemorrhage is countered by styptic.
Level
  • 1(xsd:integer)
  • 10(xsd:integer)
  • 58(xsd:integer)
dcterms:subject
maxnum
  • 10(xsd:integer)
immunities
  • none
dbkwik:resource/E-wmOC5_Vs3yRj7Y5spgUw==
  • A Keen Blade
Cast Time
  • Instant
Mana
  • 35(xsd:integer)
Activation
  • 60(xsd:integer)
Mastery
  • Disruption
innatelevel
  • 1(xsd:integer)
tcg
  • HemorrhageTCG.jpg
gcd
  • 1.0
Stamina
  • 0(xsd:integer)
Crit
  • 1(xsd:double)
DamageType
  • Physical
spellresistance
  • yes
recast
  • 3.0
herolevel
  • 4(xsd:integer)
Skill Tree
Cooldown
  • 3(xsd:integer)
  • 30.0
Requires
  • 3(xsd:integer)
  • Level 13
  • The Keen Blade 特性が5つスロットに入っている必要があります
effect type
  • Activated
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