About: Scott Everts   Sponge Permalink

An Entity of Type : dbkwik:resource/RqdbH3WV12ooyjpyuINlYw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Scott Everts is one of the writers of Obsidian Entertainment.

AttributesValues
rdf:type
rdfs:label
  • Scott Everts
  • Scott Everts
rdfs:comment
  • Scott Everts is one of the writers of Obsidian Entertainment.
  • right|thumb Scott Everts ist ein Designer der für Interplay an Fallout und Fallout 2 und für Obsidian Entertainment an Fallout: New Vegas arbeitete. Er entwarf alle Maps für Fallout und ein drittel aller Maps für Fallout 2. Er arbeitete auch noch an 20 anderen Spielen wie zum Beispiel: Star Trek: 25th Anniversary, Star Trek: Judgment Rites, Stonekeep, Planescape: Torment, Icewind Dale, Icewind Dale 2 and Baldur's Gate: Dark Alliance 2 at Interplay, and Star Wars Knight of the Old Republic 2: The Sith Lords, Neverwinter Nights 2, Neverwinter Nights 2: Mask of the Betrayer.
  • Scott Everts was a 23rd century Human individual, an officer in the Federation's Starfleet. Everts's specialty was as a starship chief engineer. (TOS video game: Starfleet Command) No history or fate is established for this character as its name was randomly selected for an engineer by the game software.
  • Scott Everts is a designer who worked on Fallout and Fallout 2 at Interplay/Black Isle and Fallout: New Vegas at Obsidian Entertainment. He designed all the maps for Fallout, and about a third for Fallout 2. Aside from Fallout and Fallout 2, he has worked on over 20 different games, including Star Trek: 25th Anniversary, Star Trek: Judgment Rites, Stonekeep, Planescape: Torment, Icewind Dale, Icewind Dale 2 and Baldur's Gate: Dark Alliance 2 at Interplay, and Star Wars Knight of the Old Republic 2: The Sith Lords, Neverwinter Nights 2, Neverwinter Nights 2: Mask of the Betrayer at Obsidian.
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
dbkwik:memory-beta...iPageUsesTemplate
dbkwik:starwars/pr...iPageUsesTemplate
Games
  • FO1, FO2, FNV
Affiliation
Type
  • fed
  • developer
other links
  • Scott Everts at BoardGameGeek
mobygames
Character Name
  • Scott Everts
Insignia
Other Names
  • ScottE
Species
Company
Icon
  • 55(xsd:integer)
Occupation
to
  • 2004(xsd:integer)
  • 2008(xsd:integer)
  • Present
from
  • 1990(xsd:integer)
  • 2005(xsd:integer)
  • 2009(xsd:integer)
Family
  • no
Gender
  • male
Born
  • 23(xsd:integer)
abstract
  • Scott Everts is one of the writers of Obsidian Entertainment.
  • Scott Everts is a designer who worked on Fallout and Fallout 2 at Interplay/Black Isle and Fallout: New Vegas at Obsidian Entertainment. He designed all the maps for Fallout, and about a third for Fallout 2. Aside from Fallout and Fallout 2, he has worked on over 20 different games, including Star Trek: 25th Anniversary, Star Trek: Judgment Rites, Stonekeep, Planescape: Torment, Icewind Dale, Icewind Dale 2 and Baldur's Gate: Dark Alliance 2 at Interplay, and Star Wars Knight of the Old Republic 2: The Sith Lords, Neverwinter Nights 2, Neverwinter Nights 2: Mask of the Betrayer at Obsidian. According to a journalist for the Cape Cod Times, he was responsible for putting DLC hooks into Fallout: New Vegas.
  • right|thumb Scott Everts ist ein Designer der für Interplay an Fallout und Fallout 2 und für Obsidian Entertainment an Fallout: New Vegas arbeitete. Er entwarf alle Maps für Fallout und ein drittel aller Maps für Fallout 2. Er arbeitete auch noch an 20 anderen Spielen wie zum Beispiel: Star Trek: 25th Anniversary, Star Trek: Judgment Rites, Stonekeep, Planescape: Torment, Icewind Dale, Icewind Dale 2 and Baldur's Gate: Dark Alliance 2 at Interplay, and Star Wars Knight of the Old Republic 2: The Sith Lords, Neverwinter Nights 2, Neverwinter Nights 2: Mask of the Betrayer.
  • Scott Everts was a 23rd century Human individual, an officer in the Federation's Starfleet. Everts's specialty was as a starship chief engineer. (TOS video game: Starfleet Command) No history or fate is established for this character as its name was randomly selected for an engineer by the game software.
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