About: Morale/Fatigue   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Morale/Fatigue is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it. Morale ↑ = Fatigue ↓ Fatigue occurs at low morale. Ships with enough rest will have a morale value of 49. A value above 50 is commonly known as the "sparkle" effect.

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  • Morale/Fatigue
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  • Morale/Fatigue is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it. Morale ↑ = Fatigue ↓ Fatigue occurs at low morale. Ships with enough rest will have a morale value of 49. A value above 50 is commonly known as the "sparkle" effect.
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abstract
  • Morale/Fatigue is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it. Morale ↑ = Fatigue ↓ Fatigue occurs at low morale. Ships with enough rest will have a morale value of 49. A value above 50 is commonly known as the "sparkle" effect. Morale regenerates at 3 points every 3 minutes (like fuel, steel and ammo) and this automatically regenerates until 49. After the 4/23 update, morale now regenerates for the time spent during a sortie upon returning to base. Operates under the same conditions as normal regeneration.
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