A Boy and His Blob is a platform-puzzle video game developed by WayForward Technologies and published by Majesco Entertainment. It is a re-imagining of the 1989 video game, A Boy and His Blob: Trouble on Blobolonia, which was originally developed by Imagineering for the NES. It is a 2D side-scrolling puzzle platform in which players control a young boy as he cooperates with a blob-like creature to overcome various obstacles.
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- A Boy and His Blob
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| - A Boy and His Blob (vollständiger Titel: David Crane’s A Boy and His Blob: Trouble on Blobolonia) ist ein Videospiel aus dem Jahre 1989 für das Nintendo Entertainment System. Das Spiel wurde von David Crane in dessen Studio Absolute Entertainment entwickelt. Co-Autor des Spiels war Garry Kitchen. 1990 folgte der Nachfolger vom selben Entwickler.
- A Boy and His Blob is a platform-puzzle video game developed by WayForward Technologies and published by Majesco Entertainment. It is a re-imagining of the 1989 video game, A Boy and His Blob: Trouble on Blobolonia, which was originally developed by Imagineering for the NES. It is a 2D side-scrolling puzzle platform in which players control a young boy as he cooperates with a blob-like creature to overcome various obstacles.
- A Boy and His Blob contains a screen of unused dialogue that can be accessed through glitching. 'Oh, thank you!' she cried. It appears to be 5/6 of a limerick that hints at an early developmental idea of using the Blob's many shapes to solve particular problems.
- For the NES.
* No Enemies on Blobolonia
* Secret Limerick
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| - A Boy and His Blob (vollständiger Titel: David Crane’s A Boy and His Blob: Trouble on Blobolonia) ist ein Videospiel aus dem Jahre 1989 für das Nintendo Entertainment System. Das Spiel wurde von David Crane in dessen Studio Absolute Entertainment entwickelt. Co-Autor des Spiels war Garry Kitchen. 1990 folgte der Nachfolger vom selben Entwickler.
- A Boy and His Blob is a platform-puzzle video game developed by WayForward Technologies and published by Majesco Entertainment. It is a re-imagining of the 1989 video game, A Boy and His Blob: Trouble on Blobolonia, which was originally developed by Imagineering for the NES. It is a 2D side-scrolling puzzle platform in which players control a young boy as he cooperates with a blob-like creature to overcome various obstacles.
- A Boy and His Blob contains a screen of unused dialogue that can be accessed through glitching. 'Oh, thank you!' she cried. It appears to be 5/6 of a limerick that hints at an early developmental idea of using the Blob's many shapes to solve particular problems.
- For the NES.
* No Enemies on Blobolonia
* Secret Limerick
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