About: Pyramids (Civ4)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Pyramids enable you to access all Government civics (greatly increasing your early management options). They also increase their city's chances of generating a Great Engineer. Having Police State and Representation unlocked is very useful in the early game, making war rush tactics and the building up of your first six cities (respectively) a lot easier. Pyramids is essential when running a specialist economy because it enables a transition to Representation (with its powerful bonus of +3 beakers per specialist) very early. Also, Universal Suffrage could be efficient for richer states as an alternative to Slavery without angering and killing your people.

AttributesValues
rdfs:label
  • Pyramids (Civ4)
rdfs:comment
  • The Pyramids enable you to access all Government civics (greatly increasing your early management options). They also increase their city's chances of generating a Great Engineer. Having Police State and Representation unlocked is very useful in the early game, making war rush tactics and the building up of your first six cities (respectively) a lot easier. Pyramids is essential when running a specialist economy because it enables a transition to Representation (with its powerful bonus of +3 beakers per specialist) very early. Also, Universal Suffrage could be efficient for richer states as an alternative to Slavery without angering and killing your people.
Era
  • Classical
dcterms:subject
req
  • Masonry
dbkwik:civilizatio...iPageUsesTemplate
Game
  • Civilization IV
Name
  • Pyramids
Cost
  • 500(xsd:integer)
Effect
  • *Enables all government civics
Culture
  • 6(xsd:integer)
gpp
  • 2(xsd:integer)
gpt
  • Engineer
abstract
  • The Pyramids enable you to access all Government civics (greatly increasing your early management options). They also increase their city's chances of generating a Great Engineer. Having Police State and Representation unlocked is very useful in the early game, making war rush tactics and the building up of your first six cities (respectively) a lot easier. Pyramids is essential when running a specialist economy because it enables a transition to Representation (with its powerful bonus of +3 beakers per specialist) very early. Also, Universal Suffrage could be efficient for richer states as an alternative to Slavery without angering and killing your people.
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