Race: goblinoid Alignment: neutral evil Armor class: 20 Hit points: 18 Attack bonus: +3 /-1 Damage: d6 +1 (shortsword)/d4 (dagger) Hit dice (level): 5 Challenge rating: 4 Size: small Trained skills:(‡) disable trap (3), discipline (4), hide (8), listen (7), move silently (7), parry (5), pickpocket (5), spot (7) Feats: alertness, armor proficiency (light), evasion, sneak attack (+1d6), two-weapon fighting, uncanny dodge I, weapon proficiency (creature), weapon proficiency (rogue), weapon proficiency (simple)
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| rdfs:comment
| - Race: goblinoid Alignment: neutral evil Armor class: 20 Hit points: 18 Attack bonus: +3 /-1 Damage: d6 +1 (shortsword)/d4 (dagger) Hit dice (level): 5 Challenge rating: 4 Size: small Trained skills:(‡) disable trap (3), discipline (4), hide (8), listen (7), move silently (7), parry (5), pickpocket (5), spot (7) Feats: alertness, armor proficiency (light), evasion, sneak attack (+1d6), two-weapon fighting, uncanny dodge I, weapon proficiency (creature), weapon proficiency (rogue), weapon proficiency (simple)
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| feats
| - alertness, armor proficiency (light), evasion, sneak attack , two-weapon fighting, uncanny dodge I, weapon proficiency (creature), weapon proficiency (rogue), weapon proficiency (simple)
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| dbkwik:nwn/property/wikiPageUsesTemplate
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| HD
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| Damage
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| Race
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| Size
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| abstract
| - Race: goblinoid Alignment: neutral evil Armor class: 20 Hit points: 18 Attack bonus: +3 /-1 Damage: d6 +1 (shortsword)/d4 (dagger) Hit dice (level): 5 Challenge rating: 4 Size: small Trained skills:(‡) disable trap (3), discipline (4), hide (8), listen (7), move silently (7), parry (5), pickpocket (5), spot (7) Feats: alertness, armor proficiency (light), evasion, sneak attack (+1d6), two-weapon fighting, uncanny dodge I, weapon proficiency (creature), weapon proficiency (rogue), weapon proficiency (simple)
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