About: Character Idea/Death   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Death will be a non-country in the game, he will be the 90th character in the game. He has a black hood, with red eyes, and you can't see his face. When he activates his powershot a bony hand reaches out of the hood, holding a scythe. Every 4 seconds he cuts the opponent into half for 5 seconds (when opponent is near him), or throws his scythe to the opponent and pins him to the back of the goal for 4 seconds (if the opponent is far away).

AttributesValues
rdfs:label
  • Character Idea/Death
rdfs:comment
  • Death will be a non-country in the game, he will be the 90th character in the game. He has a black hood, with red eyes, and you can't see his face. When he activates his powershot a bony hand reaches out of the hood, holding a scythe. Every 4 seconds he cuts the opponent into half for 5 seconds (when opponent is near him), or throws his scythe to the opponent and pins him to the back of the goal for 4 seconds (if the opponent is far away).
dcterms:subject
Unlock
  • Beat the Ultimate death match, hard match without powershot
Number
  • 90(xsd:integer)
Star
  • 5(xsd:integer)
Country
  • Death
Name
  • Death
Caption
  • Death
Special Power Shot
  • Grave shot, Underworld shot, Bone crunch shot
Character Number
  • 90(xsd:integer)
Unlock Requirements
  • Beat the Ultimate Death Match, hard match without powershot
special power
  • Grave shot, Underworld shot, Bone crunch shot
dbkwik:headsoccer/...iPageUsesTemplate
Stars
  • 5(xsd:integer)
abstract
  • Death will be a non-country in the game, he will be the 90th character in the game. He has a black hood, with red eyes, and you can't see his face. When he activates his powershot a bony hand reaches out of the hood, holding a scythe. Every 4 seconds he cuts the opponent into half for 5 seconds (when opponent is near him), or throws his scythe to the opponent and pins him to the back of the goal for 4 seconds (if the opponent is far away).
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