About: Sharaklath   Sponge Permalink

An Entity of Type : dbkwik:resource/IpZTc_Vz_B9fraTUL2NDiA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sharaklath are bulky creatures who carry out the bidding of Asgirath, the God of Destruction from the Asgirath Temple Altar. They are dangerous, as hit well over 500 and are very accurate. A good strategy is to use poisoned throwing knives on them, run away and go to a safe spot and hide. They are very weak to God poison, obtained from Maggie after Potion of the Gods quest, while Asgirath poison makes them stronger and heals their lifepoints. They are not aggressive, unless you are in the Asgirath temple if you are not wearing Asgirathian robes. They are still aggressive if you are wielding or carrying something that works with another god. They are level 28 in Asgirath Domain Wilderness and in the temple are level 60-85. An unattackable Sharaklath guards the gate at the Holy Island in

AttributesValues
rdf:type
rdfs:label
  • Sharaklath
rdfs:comment
  • The Sharaklath are bulky creatures who carry out the bidding of Asgirath, the God of Destruction from the Asgirath Temple Altar. They are dangerous, as hit well over 500 and are very accurate. A good strategy is to use poisoned throwing knives on them, run away and go to a safe spot and hide. They are very weak to God poison, obtained from Maggie after Potion of the Gods quest, while Asgirath poison makes them stronger and heals their lifepoints. They are not aggressive, unless you are in the Asgirath temple if you are not wearing Asgirathian robes. They are still aggressive if you are wielding or carrying something that works with another god. They are level 28 in Asgirath Domain Wilderness and in the temple are level 60-85. An unattackable Sharaklath guards the gate at the Holy Island in
Level
  • 2860(xsd:integer)
dcterms:subject
dbkwik:runescapefa...iPageUsesTemplate
Name
  • Sharaklath
Members
  • Yes
abstract
  • The Sharaklath are bulky creatures who carry out the bidding of Asgirath, the God of Destruction from the Asgirath Temple Altar. They are dangerous, as hit well over 500 and are very accurate. A good strategy is to use poisoned throwing knives on them, run away and go to a safe spot and hide. They are very weak to God poison, obtained from Maggie after Potion of the Gods quest, while Asgirath poison makes them stronger and heals their lifepoints. They are not aggressive, unless you are in the Asgirath temple if you are not wearing Asgirathian robes. They are still aggressive if you are wielding or carrying something that works with another god. They are level 28 in Asgirath Domain Wilderness and in the temple are level 60-85. An unattackable Sharaklath guards the gate at the Holy Island in the Karamjan Sea. It is recommended you only fight them after Tablet Searching, as then you have access to use of Mahjarrat throwing knives or Asgirathian throwing knives. While the Mahjarrat throwing knives are stronger, the Asgrithian ones are much faster and can chip off their lifepoints rapidly.
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