abstract
| - Conquered cities are all cities that haven't been founded by their current owner, but rather have been acquired by military or diplomatic means. When a city is conquered, or acquired through a trade deal or other method, the player is prompted with up to four options of what to do with it:
* Annex the city into his/her empire
* Make the city a puppet
* Raze the city to the ground
* Liberate the city and give it back to its original owner How many of these options are available depends on the city being captured, as not all captured cities are eligible to be razed or liberated. (Holy Cities and original Image:Capital5.png Capitals, for example, cannot be razed.) When only one option is available, which can only occur when playing as the Venetians (who can't annex captured cities) or as the result of a glitch, that one option will automatically be chosen. Also note that when capturing a city, it will go into Resistance for as many turns as there is Image:20xPopulation5.png Population left in it, which means that the city will not produce any resources and stats, because its citizens simply refuse to work for the occupiers. However, the city will not starve during resistance, either.
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