abstract
| - As with other faction Torpedo Bombers, the Stork is difficult to hit with anti-air turrets due to its agility, cross section, and speed. Like the other Torpedo Bombers, it will require air-to-air interception or an exceptionally large anti-air navy to defeat a large group of Storks. Also note that missile AA is completely deadly to Storks, and should be avoided at all times. The Stork has the slowest torpedo speed and torpedo range of any other faction's Torpedo Bombers, and is sometimes completely ineffective at hitting targets that are running in the same direction as the Stork at full speed. Micro-managing your Storks by commanding them to attack from head-on can counter this drawback. The Stork, like the other factions' Torpedo Bombers, is very capable against high-health naval units, especially those with low maneuverability, and a small group of Storks can destroy a T2 or T3 naval force in short order. For the best results, combine your Stork bombers with interceptors or fighters and Broadsword gunships when possible to secure a quick victory with minimal losses.
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