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Taiyo Aramaki is the chief programmer at Team Ninja. Most of his work has been on the Dead or Alive series. Most recently, Aramaki contributed to the development of Hyrule Warriors. He was the engineering lead of Metroid: Other M. He spoke about his experience developing the game in an Iwata Asks interview.[1] Aramaki said that Other M was the first game that he developed where Team Ninja did not have full creative control. This proved to be a challenge, although he felt in the end that the collaboration had been successful as Nintendo was willing to listen to Team Ninja's ideas.

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  • Taiyo Aramaki
  • Taiyo Aramaki
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  • thumb Taiyo Aramaki es el programador jefe de Team Ninja. La mayor parte de su trabajo ha estado en la saga Dead or Alive. Más recientemente, Aramaki contribuyó al desarrollo de Hyrule Warriors. Era el jefe de ingeniería de Metroid: Other M. Habló sobre su experiencia desarrollando el juego en una entrevista de "Iwata pregunta". Aramaki dijo que Other M fue el primer juego que desarrolló donde Team Ninja no tenía el control creativo completo. Esto resultó ser un reto, aunque al final sintió que la colaboración había sido exitosa ya que Nintendo estaba dispuesta a escuchar las ideas de Team Ninja. en:Taiyo Aramaki Categoría:Gente Categoría:Metroid: Other M
  • Taiyo Aramaki is the chief programmer at Team Ninja. Most of his work has been on the Dead or Alive series. Most recently, Aramaki contributed to the development of Hyrule Warriors. He was the engineering lead of Metroid: Other M. He spoke about his experience developing the game in an Iwata Asks interview.[1] Aramaki said that Other M was the first game that he developed where Team Ninja did not have full creative control. This proved to be a challenge, although he felt in the end that the collaboration had been successful as Nintendo was willing to listen to Team Ninja's ideas.
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  • thumb Taiyo Aramaki es el programador jefe de Team Ninja. La mayor parte de su trabajo ha estado en la saga Dead or Alive. Más recientemente, Aramaki contribuyó al desarrollo de Hyrule Warriors. Era el jefe de ingeniería de Metroid: Other M. Habló sobre su experiencia desarrollando el juego en una entrevista de "Iwata pregunta". Aramaki dijo que Other M fue el primer juego que desarrolló donde Team Ninja no tenía el control creativo completo. Esto resultó ser un reto, aunque al final sintió que la colaboración había sido exitosa ya que Nintendo estaba dispuesta a escuchar las ideas de Team Ninja. en:Taiyo Aramaki Categoría:Gente Categoría:Metroid: Other M
  • Taiyo Aramaki is the chief programmer at Team Ninja. Most of his work has been on the Dead or Alive series. Most recently, Aramaki contributed to the development of Hyrule Warriors. He was the engineering lead of Metroid: Other M. He spoke about his experience developing the game in an Iwata Asks interview.[1] Aramaki said that Other M was the first game that he developed where Team Ninja did not have full creative control. This proved to be a challenge, although he felt in the end that the collaboration had been successful as Nintendo was willing to listen to Team Ninja's ideas.
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