The Dual Horn is an enemy in Crisis Core -Final Fantasy VII-. Dual Horns are powerful enemies that are under constant Endure status, so it is ill-advised to attack them head-on. Back attacks are the most effective way of fighting them, so position Zack behind the Dual Horn and keep attacking. If it turns around to attack, use rolls to dodge its attacks and continue the assault. Avoid its Bad Odor attack at all costs, as it inflicts Poison, Curse, and Silence.
Attributes | Values |
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rdfs:comment
| - The Dual Horn is an enemy in Crisis Core -Final Fantasy VII-. Dual Horns are powerful enemies that are under constant Endure status, so it is ill-advised to attack them head-on. Back attacks are the most effective way of fighting them, so position Zack behind the Dual Horn and keep attacking. If it turns around to attack, use rolls to dodge its attacks and continue the assault. Avoid its Bad Odor attack at all costs, as it inflicts Poison, Curse, and Silence.
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Level
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dcterms:subject
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Ice
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Stagger
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Rare Steal
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Lightning
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Gil
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silence
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Rare Drop
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Mag
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Poison
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Drop rate
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ATK
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Steal
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LCK
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Stun
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dbkwik:final-fanta...iPageUsesTemplate
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dbkwik:finalfantas...iPageUsesTemplate
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Fire
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Gravity
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Name
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MP
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Romaji
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Abilities
| - Tackle, Horn Charge, Bad Odor
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spr
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recovery
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hp hard
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Steal Rate
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Exp
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Drop
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Japanese
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SP
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HP
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Stop
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Effects
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Death
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Location
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Vit
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blow away
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abstract
| - The Dual Horn is an enemy in Crisis Core -Final Fantasy VII-. Dual Horns are powerful enemies that are under constant Endure status, so it is ill-advised to attack them head-on. Back attacks are the most effective way of fighting them, so position Zack behind the Dual Horn and keep attacking. If it turns around to attack, use rolls to dodge its attacks and continue the assault. Avoid its Bad Odor attack at all costs, as it inflicts Poison, Curse, and Silence.
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