About: Taunt (warrior ability)   Sponge Permalink

An Entity of Type : dbkwik:resource/alND47JuS924bQDLY3UW7w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Taunt is a core warrior ability learned at level 12. It is a single target debuff which forces the mob to attack the warrior for three seconds, generating enough threat so the warrior matches the current top entry in the mob's aggro list. Taunt is instant-cast, does not trigger the global cooldown, costs no rage, and has an eight second cooldown.

AttributesValues
rdf:type
rdfs:label
  • Taunt (warrior ability)
rdfs:comment
  • Taunt is a core warrior ability learned at level 12. It is a single target debuff which forces the mob to attack the warrior for three seconds, generating enough threat so the warrior matches the current top entry in the mob's aggro list. Taunt is instant-cast, does not trigger the global cooldown, costs no rage, and has an eight second cooldown.
Level
  • 12(xsd:integer)
dcterms:subject
Cast Time
  • Instant
tcg
  • Taunt TCG.jpg
Cooldown
  • 8.0
Requires
  • Requires Defensive Stance
dbkwik:wowwiki/pro...iPageUsesTemplate
Range
  • 30.0
Name
  • Taunt
Type
  • Utility
debuff dur
  • 3.0
debuff desc
  • Taunted.
Class
Description
  • Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Using this ability while in Battle Stance activates Defensive Stance.
School
  • Physical
abstract
  • Taunt is a core warrior ability learned at level 12. It is a single target debuff which forces the mob to attack the warrior for three seconds, generating enough threat so the warrior matches the current top entry in the mob's aggro list. Taunt is instant-cast, does not trigger the global cooldown, costs no rage, and has an eight second cooldown. Some mobs (most bosses in particular) are immune to taunt. Non-immune mobs must be hit by Taunt using standard hit mechanics. Taunt has no effect on enemy players in PvP and does not have any effect when the warrior already has aggro on the mob (except the mob is still forced to target the warrior for three seconds).
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