About: Shady Sam   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

He is a good source of purchasable lockpicks before the fences become available in the Thieves Guild. He has 30 lockpicks to sell at a time; if all of them are purchased, they will reappear the next day. He also sells various poisons and potions, and also is one of three traders to sell Skooma, the other being Nordinor and Ri'saad. Despite his shady nature, he will not buy stolen goods. He is available at all times of the day, every day. The persuasion game cannot be played with him however; his Mercantile skill is only 51. He has 400 gold available to barter with, although his store can be invested in. He carries a leveled shortsword.

AttributesValues
rdfs:label
  • Shady Sam
rdfs:comment
  • He is a good source of purchasable lockpicks before the fences become available in the Thieves Guild. He has 30 lockpicks to sell at a time; if all of them are purchased, they will reappear the next day. He also sells various poisons and potions, and also is one of three traders to sell Skooma, the other being Nordinor and Ri'saad. Despite his shady nature, he will not buy stolen goods. He is available at all times of the day, every day. The persuasion game cannot be played with him however; his Mercantile skill is only 51. He has 400 gold available to barter with, although his store can be invested in. He carries a leveled shortsword.
Level
  • 10(xsd:integer)
dcterms:subject
dbkwik:elder-scrol...iPageUsesTemplate
dbkwik:elderscroll...iPageUsesTemplate
Class
Services
  • Sells lockpicks, Skooma, and other poisons.
Gender
  • Male
Race
abstract
  • He is a good source of purchasable lockpicks before the fences become available in the Thieves Guild. He has 30 lockpicks to sell at a time; if all of them are purchased, they will reappear the next day. He also sells various poisons and potions, and also is one of three traders to sell Skooma, the other being Nordinor and Ri'saad. Despite his shady nature, he will not buy stolen goods. He is available at all times of the day, every day. The persuasion game cannot be played with him however; his Mercantile skill is only 51. He has 400 gold available to barter with, although his store can be invested in. He carries a leveled shortsword.
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