Everyone knows That One Boss is so hard (among many other reasons) because he's only vulnerable for five seconds out of every sixty. Won't he be pleasantly surprised when he realizes the Player Character has learned to do this too! There are two kinds of Invulnerable Attack; the first happens in games that have a Charged Attack mechanic, and while it's charging the player is invulnerable to enemy attacks (though he might still suffer knockback). The second is when the charged attack executes, so while the overly long CGI plays out the player can take a nuke to the face without flinching.
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