The percentage chance of Critical Hits that a player (or mob) may get on their target. Items in the game that can increase Critical Hit Rate will raise this set percentage by the noted amount in its description. The critical hit rate cap is currently speculated to be between 95-100%. The critical hit rate cap from Atma-specific sources is currently speculated to be 50%.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:ffxiclopedi...iPageUsesTemplate | |
abstract |
|