About: Kierun   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Kierun is an enemy that originated in Super Bomberman. Kierun moves about aimlessly at a speed of 2, turning at intersections and passing through Soft Blocks. Every two to three seconds, it will stop moving and become completely invisible, save for its eyes. When it becomes visible again, it continues its regular movement pattern. It will harm the player on collision.

AttributesValues
rdfs:label
  • Kierun
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Kierun is an enemy that originated in Super Bomberman. Kierun moves about aimlessly at a speed of 2, turning at intersections and passing through Soft Blocks. Every two to three seconds, it will stop moving and become completely invisible, save for its eyes. When it becomes visible again, it continues its regular movement pattern. It will harm the player on collision.
dcterms:subject
Sprite
dbkwik:bomberman/p...iPageUsesTemplate
Appearances
  • Super Bomberman, Super Bomberman 5
Name
  • Kierun
Score
  • Super 5: 300
  • Super: 800
JPName
  • キエルン
HP
  • 1(xsd:integer)
Stage
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Kierun is an enemy that originated in Super Bomberman. Kierun moves about aimlessly at a speed of 2, turning at intersections and passing through Soft Blocks. Every two to three seconds, it will stop moving and become completely invisible, save for its eyes. When it becomes visible again, it continues its regular movement pattern. It will harm the player on collision. In Super Bomberman 5, Kierun cannot pass through walls and is indestructible while becoming and being invisible.
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