function BlackScreen (object oCreature) Sets the screen to black. Can be used in preparation for a fade-in (FadeFromBlack). Can be cleared by either doing a FadeFromBlack, or by calling StopFade.
* oCreature: creature controlled by player that should see black screen
* Return type: void
* Include file: nwscriptdefn
Plik do załączenia: (nie wymagany) Parametry:
* oCreature - obiekt, postać gracza
function BlackScreen (object oCreature) Sets the screen to black. Can be used in preparation for a fade-in (FadeFromBlack). Can be cleared by either doing a FadeFromBlack, or by calling StopFade.
* oCreature: creature controlled by player that should see black screen
* Return type: void
* Include file: nwscriptdefn
Plik do załączenia: (nie wymagany) Parametry:
* oCreature - obiekt, postać gracza