A shrine is a place where multiple guilds enemies and allies alike will send a fleet of a single scout ship to honor the fallen. Usually its when a person in someones family that died in real life, they will request people to place a scoutship there. When doing this you can keep it there as long as its welcome. And its actually a cool site to see, when you see 100 guilds represented, and usually you will see guilds that seem to have no heart are always the first on the scene. If your guild is asked to put a scout ship there you do it. It can always give you a better negotiations, and it shows you care and that your condolences are with them. But you can only keep it there as long as its welcome.
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| - A shrine is a place where multiple guilds enemies and allies alike will send a fleet of a single scout ship to honor the fallen. Usually its when a person in someones family that died in real life, they will request people to place a scoutship there. When doing this you can keep it there as long as its welcome. And its actually a cool site to see, when you see 100 guilds represented, and usually you will see guilds that seem to have no heart are always the first on the scene. If your guild is asked to put a scout ship there you do it. It can always give you a better negotiations, and it shows you care and that your condolences are with them. But you can only keep it there as long as its welcome.
- Shrines are special objects found through the crypt, each with unique effects upon activation. All shrines activate by "bumping" into them, with the exception of the Shrine of Chance (activation costs gold) and the Shrine of Sacrifice (enemies must be killed next to it). You can place a Bomb next to a shrine and destroy it before or after activating it, causing it to drop an item.
- The positions, where shrines could appear, are fixed. However, the type of shrine is often generated randomly when (re)loading the game and there's no guarantee that a shrine will appear at all. The first shrines found are within the Satyr Shamans camp, north of the starting town Helos. They are either healing or regeneration type shrines, supposed to assist in the first 'boss battle'.
- Shrines are locations in the Wasteland 2 world that offer experience and items. It can also refer to statues in other game locations that can give skill points.
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| - A shrine is a place where multiple guilds enemies and allies alike will send a fleet of a single scout ship to honor the fallen. Usually its when a person in someones family that died in real life, they will request people to place a scoutship there. When doing this you can keep it there as long as its welcome. And its actually a cool site to see, when you see 100 guilds represented, and usually you will see guilds that seem to have no heart are always the first on the scene. If your guild is asked to put a scout ship there you do it. It can always give you a better negotiations, and it shows you care and that your condolences are with them. But you can only keep it there as long as its welcome.
- Shrines are special objects found through the crypt, each with unique effects upon activation. All shrines activate by "bumping" into them, with the exception of the Shrine of Chance (activation costs gold) and the Shrine of Sacrifice (enemies must be killed next to it). You can place a Bomb next to a shrine and destroy it before or after activating it, causing it to drop an item.
- The positions, where shrines could appear, are fixed. However, the type of shrine is often generated randomly when (re)loading the game and there's no guarantee that a shrine will appear at all. The first shrines found are within the Satyr Shamans camp, north of the starting town Helos. They are either healing or regeneration type shrines, supposed to assist in the first 'boss battle'.
- Shrines are locations in the Wasteland 2 world that offer experience and items. It can also refer to statues in other game locations that can give skill points.
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