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rdf:type
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rdfs:label
| - Forgettable Tale.../Quick guide
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rdfs:comment
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Length
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dcterms:subject
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Recommended
| - Recommended
*A teleport to White Wolf Mountain such as a Ring of dueling or Amulet of glory , a Camelot teleport or a redirected House teleport to Taverley. The fastest option is the house teleport.
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:oldschoolru...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Number
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Series
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Difficulty
| - 2(xsd:integer)
- Intermediate
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Name
| - Forgettable Tale of a Drunken Dwarf
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Members
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Items
| - *~400 coins
*2 barley malt
*2 buckets of water
*Spade
*Seed dibber
*Rake
*Empty pot
*Kebab
*3 beers
*Dwarven stout
*Beer glass
*A random item
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Update
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Start
| - Talk to Commander Veldaban in the Dwarven Black Guard headquarters in Keldagrim.
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Description
| - Forgettable Tale of a Drunken Dwarf is part 2 in the Rise of the Red Axe series, focusing on the dwarves and their capital city of Keldagrim. After the events in The Giant Dwarf, the Red Axe mining company has departed the city and set up a new headquarters in a remote underground location.
Veldaban, the Commander of the Dwarven Black Guard in Keldagrim, wants you to investigate the case and find out if the Red Axe is planning anything nefarious. The problem is, the only lead he's got is an extremely drunken and kebab obsessed dwarf.
Use your farming and brewing abilities to your advantage, then prepare to be perplexed by puzzles as you follow the trail to the Red Axe...
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Release
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Developer
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Requirements
| - *22 Cooking
*17 Farming
*The Giant Dwarf
*Fishing Contest
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abstract
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