About: Goods   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Goods may refer to: * Goods (Tropico 3) * Goods (Tropico 5)

AttributesValues
rdfs:label
  • Goods
rdfs:comment
  • Goods may refer to: * Goods (Tropico 3) * Goods (Tropico 5)
  • This is a list of all goods found in the video game Flower, Sun, and Rain: Murder and Mystery in Paradise. Because some information is non-applicable or is not provided in the goods menus, some fields in the following charts appear blank.
  • Goods are
  • Imagew.jpg|Wheat imagee.jpg|Wine Rimage.jpg|Fabric Some of the city tiles found in the Traders and Builders expansion have a Wine, Wheat or Cloth icon in them. When a city with trade icons is completed, they completing player gets the equivalent token even if they do not have the most followers in the city. At the end of the game, the player with most wine tokens get 10 points, likewise with wheat and cloth. In the event of a tie, both or all tying players get 10 points.
  • Goods are items that can be bought, sold or held in inventory. Items sold in the Market or County Fair would be considered goods. The Items Category lists the majority of goods available in the game.
  • Goods are quest-related items found in the game that cannot be interacted manually unlike the regular items. Some of them are optional while others are bound to the story. They can be found in the pause menu.
  • Goods cannot be directly used, although food is consumed automatically, but you can buy them and sell them at other towns or villages for a profit, or if you own a Productive Enterprise, you can give your master craftsman raw materials instead of having him buy them from the market (although he will usually be able to get them for a good price). Likewise, you can tell your master craftsman to hold onto the goods the enterprise produces so that you can trade them yourself for higher profit.
  • A good is a tangible product. It can be used to satisfy some desire or need. A good is the opposite of a service which is intangible. For example a melon is a tangible good, whereas a haircut is a service (as it is intangible)
  • Goods are items that can be produced, traded, and/or sold in the Colonization and Call to Power games. They are similar to the resources of the Civilization games.
  • __TOC__ All Goods and Products Information This page lists all goods and products that can be sold from your barn/warehouse. All goods will be sent to the barn when you collect them, and they can be sold from there (coin prices are listed in the tables below). You can also send goods to people in your town using the helicopter, and airport to receive coins. Trains also need goods, but you will only get experience, materials and mining tools in return. You can use most of your goods to make other products in the factories. General information about the tables can be found here.
sameAs
dcterms:subject
dbkwik:civilizatio...iPageUsesTemplate
dbkwik:mountandbla...iPageUsesTemplate
dbkwik:township/pr...iPageUsesTemplate
Picture
  • Goods.png
dbkwik:itlaw/prope...iPageUsesTemplate
header
  • All Goods and Products
Size
  • 300(xsd:integer)
abstract
  • Goods may refer to: * Goods (Tropico 3) * Goods (Tropico 5)
  • This is a list of all goods found in the video game Flower, Sun, and Rain: Murder and Mystery in Paradise. Because some information is non-applicable or is not provided in the goods menus, some fields in the following charts appear blank.
  • Goods are
  • Imagew.jpg|Wheat imagee.jpg|Wine Rimage.jpg|Fabric Some of the city tiles found in the Traders and Builders expansion have a Wine, Wheat or Cloth icon in them. When a city with trade icons is completed, they completing player gets the equivalent token even if they do not have the most followers in the city. At the end of the game, the player with most wine tokens get 10 points, likewise with wheat and cloth. In the event of a tie, both or all tying players get 10 points.
  • Goods are items that can be bought, sold or held in inventory. Items sold in the Market or County Fair would be considered goods. The Items Category lists the majority of goods available in the game.
  • Goods are quest-related items found in the game that cannot be interacted manually unlike the regular items. Some of them are optional while others are bound to the story. They can be found in the pause menu.
  • Goods cannot be directly used, although food is consumed automatically, but you can buy them and sell them at other towns or villages for a profit, or if you own a Productive Enterprise, you can give your master craftsman raw materials instead of having him buy them from the market (although he will usually be able to get them for a good price). Likewise, you can tell your master craftsman to hold onto the goods the enterprise produces so that you can trade them yourself for higher profit.
  • A good is a tangible product. It can be used to satisfy some desire or need. A good is the opposite of a service which is intangible. For example a melon is a tangible good, whereas a haircut is a service (as it is intangible)
  • __TOC__ All Goods and Products Information This page lists all goods and products that can be sold from your barn/warehouse. All goods will be sent to the barn when you collect them, and they can be sold from there (coin prices are listed in the tables below). You can also send goods to people in your town using the helicopter, and airport to receive coins. Trains also need goods, but you will only get experience, materials and mining tools in return. You can use most of your goods to make other products in the factories. General information about the tables can be found here. Note: You can help contribute by editing/adding the maximum quantities for goods searched using the Dealer. * Grow crops in your fields * Get animals and feed them (Farm Buildings) * Make goods in * Make ingots in the Foundry (find ores in the mine). * Get fruit and fish from ships * Buy goods from City Market or dealer * Get building supplies by train. Note: All products on this page also have their own pages. The page link is in the title of each table below. Upgrading Factories: Find out what ingots are and how to use them to upgrade factories, trains, and islands.Zoo Shop Upgrades: Find the full list of zoo popularity points, selling prices, and selling times.
  • Goods are items that can be produced, traded, and/or sold in the Colonization and Call to Power games. They are similar to the resources of the Civilization games.
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