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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A video game trope, most often seen in platformer bosses. The enemy will be preparing some sort of attack, and a crosshair or some other target marker will appear on the screen and follow the player around, showing where the attack will land. Sometimes this can make sense when used with Jaws First Person Perspective, but usually there's no reason for the target marker to be there apart from making the attack easier to avoid. May also manifest as a Laser Sight.

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  • Crosshair Aware
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  • A video game trope, most often seen in platformer bosses. The enemy will be preparing some sort of attack, and a crosshair or some other target marker will appear on the screen and follow the player around, showing where the attack will land. Sometimes this can make sense when used with Jaws First Person Perspective, but usually there's no reason for the target marker to be there apart from making the attack easier to avoid. May also manifest as a Laser Sight.
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dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
abstract
  • A video game trope, most often seen in platformer bosses. The enemy will be preparing some sort of attack, and a crosshair or some other target marker will appear on the screen and follow the player around, showing where the attack will land. Sometimes this can make sense when used with Jaws First Person Perspective, but usually there's no reason for the target marker to be there apart from making the attack easier to avoid. May also manifest as a Laser Sight. A variation of this would be a shadow on the ground, indicating an object that is going to fall on that spot. This is sometimes the case with enemies that throw rocks or other heavy objects, or ones that jump up and try to land on you from above. This term may also apply to NPC enemies that seem aware they have been targeted, when they would realistically have no indication they were being aimed at. Enemies may be target aware if they move or change direction suddenly as the player's crosshair crosses or pauses on them when they were not "watching" the player at the time.
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