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An Entity of Type : dbkwik:resource/RKKUyaMc0HTBM7MUoKgMcw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Unyielding is a piece of music featured in Halo 2, and is present on Volume 2 of the Halo 2 Soundtrack. The song is a fast paced piano piece meant to accompany action sequences of similar pace, it later incorporates strings playing a variation of a segment of the Halo Theme. The track is heard during Uprising, in the section entitled 'Step Aside! Let the Man Go Through', and plays during the opening fight in the canyon leading to the Brute camp. It is the basis of the song Reclaimer.

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rdf:type
rdfs:label
  • Unyielding
rdfs:comment
  • Unyielding is a piece of music featured in Halo 2, and is present on Volume 2 of the Halo 2 Soundtrack. The song is a fast paced piano piece meant to accompany action sequences of similar pace, it later incorporates strings playing a variation of a segment of the Halo Theme. The track is heard during Uprising, in the section entitled 'Step Aside! Let the Man Go Through', and plays during the opening fight in the canyon leading to the Brute camp. It is the basis of the song Reclaimer.
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  • 185.0
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dbkwik:halo/proper...iPageUsesTemplate
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  • Unyielding
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  • 3(xsd:integer)
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abstract
  • Unyielding is a piece of music featured in Halo 2, and is present on Volume 2 of the Halo 2 Soundtrack. The song is a fast paced piano piece meant to accompany action sequences of similar pace, it later incorporates strings playing a variation of a segment of the Halo Theme. The track is heard during Uprising, in the section entitled 'Step Aside! Let the Man Go Through', and plays during the opening fight in the canyon leading to the Brute camp. It is the basis of the song Reclaimer. It uses the same rhythm as Rock Anthem for Saving the World did in Halo: Combat Evolved. It was also remade in the tracks Three Gates and One Final Effort in Halo 3.
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