Command and Conquer: Red Alert 2 contains 2 playable factions, Soviets and Allies which both previously appeared in Command & Conquer: Red Alert. The single player campaign is structured in an alternate-ending mode as opposed to a progressive story mode. Red Alert 2 proved to be a success, both commercially and with critics, receiving an 86% from GameRankings.
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| - Command & Conquer: Red Alert 2
- Command & Conquer: Red Alert 2
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| - Command and Conquer: Red Alert 2 contains 2 playable factions, Soviets and Allies which both previously appeared in Command & Conquer: Red Alert. The single player campaign is structured in an alternate-ending mode as opposed to a progressive story mode. Red Alert 2 proved to be a success, both commercially and with critics, receiving an 86% from GameRankings.
- Command & Conquer: Red Alert 2 is a 2.5D real-time strategy computer game developed by Westwood Pacific and released in October 2000 as the follow-up to Command & Conquer: Red Alert. Although not originally envisioned by Westwood Studios, Red Alert 2 was created following the success of the original Red Alert. Set in the early 1970s, Red Alert 2 picks up at the conclusion of the Allied campaign of the first game, making the original idea of Red Alert being a prequel to Tiberian Dawn difficult to realize and separating the Red Alert universe as its own series. In September 2001, the expansion pack Yuri's Revenge was released.
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| - Red Alert 2
- Command & Conquer
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Ratings
| - ESRB: T
- ELSPA: 15+
- PEGI: 12
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| - Singleplayer, multiplayer
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- 64(xsd:integer)
- 266(xsd:integer)
- 350(xsd:integer)
- DirectSound-compatible soundcard
- Windows 95/98/NT/ME/2000
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abstract
| - Command and Conquer: Red Alert 2 contains 2 playable factions, Soviets and Allies which both previously appeared in Command & Conquer: Red Alert. The single player campaign is structured in an alternate-ending mode as opposed to a progressive story mode. Red Alert 2 proved to be a success, both commercially and with critics, receiving an 86% from GameRankings.
- Command & Conquer: Red Alert 2 is a 2.5D real-time strategy computer game developed by Westwood Pacific and released in October 2000 as the follow-up to Command & Conquer: Red Alert. Although not originally envisioned by Westwood Studios, Red Alert 2 was created following the success of the original Red Alert. Set in the early 1970s, Red Alert 2 picks up at the conclusion of the Allied campaign of the first game, making the original idea of Red Alert being a prequel to Tiberian Dawn difficult to realize and separating the Red Alert universe as its own series. In September 2001, the expansion pack Yuri's Revenge was released. Red Alert 2 contains two playable factions: the Allies and the Soviets, both of which previously appeared in the first Red Alert game. The Red Alert 2 singleplayer campaign is structured in an alternate-ending mode as opposed to a progressive story mode introduced in Tiberian Sun Firestorm earlier that year. Red Alert 2 received an average rating of 86% according to GameRankings criteria.
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