About: Senri Kita   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

She usually doesn't ink her art, choosing to scan in the original pencil renders and digitally color them in Photoshop. The result is an aesthetically pleasing mesh of cross-hatchings and/or smeared shading and coloring with a characteristic feathered edge. Her characters are drawn with an original anime flair that's focused mainly in the fantasy genre. Her works with other companies include the 2005-2007 entries in Nintendo's Fire Emblem series, World of Kung Fu, and Master of Martial.

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  • Senri Kita
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  • She usually doesn't ink her art, choosing to scan in the original pencil renders and digitally color them in Photoshop. The result is an aesthetically pleasing mesh of cross-hatchings and/or smeared shading and coloring with a characteristic feathered edge. Her characters are drawn with an original anime flair that's focused mainly in the fantasy genre. Her works with other companies include the 2005-2007 entries in Nintendo's Fire Emblem series, World of Kung Fu, and Master of Martial.
  • Senri Kita (北千里) is a freelance illustrator best known for her work with SNK on games such as Samurai Shodown. She worked for both SNK and Capcom before their bankruptcy. Senri Kita scans her pencil work before coloring them in Photoshop. In 2005, Senri Kita did the character illustrations for Fire Emblem: Path of Radiance, and returned for its 2007 sequel, Fire Emblem: Radiant Dawn. She also did the portraits in Radiant Dawn.
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  • Senri Kita (北千里) is a freelance illustrator best known for her work with SNK on games such as Samurai Shodown. She worked for both SNK and Capcom before their bankruptcy. Senri Kita scans her pencil work before coloring them in Photoshop. In 2005, Senri Kita did the character illustrations for Fire Emblem: Path of Radiance, and returned for its 2007 sequel, Fire Emblem: Radiant Dawn. She also did the portraits in Radiant Dawn. Senri Kita has contributed a few pieces of artwork to the series since then, including an illustration of Bantu and Tiki for Akaneia Chronicle, the artwork of Marth for Fire Emblem Awakening's DLC and several for the TCG Fire Emblem 0 (Cipher).
  • She usually doesn't ink her art, choosing to scan in the original pencil renders and digitally color them in Photoshop. The result is an aesthetically pleasing mesh of cross-hatchings and/or smeared shading and coloring with a characteristic feathered edge. Her characters are drawn with an original anime flair that's focused mainly in the fantasy genre. Her works with other companies include the 2005-2007 entries in Nintendo's Fire Emblem series, World of Kung Fu, and Master of Martial.
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