About: Yeerk Pool   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Yeerk pool is a cesspool of liquid the color of molten lead where the Yeerks must return to every three days to absorb Kandrona Rays. There are two steel piers leading out over the pool, where Hork-Bajir controllers drag temporarily uninfested hosts from cages into the pool to be reinfested when the Yeerks are done feeding. The Earth Yeerk pool is located in a giant, ever expanding underground complex which spans beneath the entire hometown of the Animorphs. It's frequently attacked, damaged and towards the end of the books, outright destroyed. The Yeerk pool, along with the Kandrona, is similar to a church, or other house of worship to the Yeerks.

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  • Yeerk Pool
rdfs:comment
  • The Yeerk pool is a cesspool of liquid the color of molten lead where the Yeerks must return to every three days to absorb Kandrona Rays. There are two steel piers leading out over the pool, where Hork-Bajir controllers drag temporarily uninfested hosts from cages into the pool to be reinfested when the Yeerks are done feeding. The Earth Yeerk pool is located in a giant, ever expanding underground complex which spans beneath the entire hometown of the Animorphs. It's frequently attacked, damaged and towards the end of the books, outright destroyed. The Yeerk pool, along with the Kandrona, is similar to a church, or other house of worship to the Yeerks.
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dbkwik:animorphs/p...iPageUsesTemplate
abstract
  • The Yeerk pool is a cesspool of liquid the color of molten lead where the Yeerks must return to every three days to absorb Kandrona Rays. There are two steel piers leading out over the pool, where Hork-Bajir controllers drag temporarily uninfested hosts from cages into the pool to be reinfested when the Yeerks are done feeding. The Earth Yeerk pool is located in a giant, ever expanding underground complex which spans beneath the entire hometown of the Animorphs. It's frequently attacked, damaged and towards the end of the books, outright destroyed. The Yeerk pool, along with the Kandrona, is similar to a church, or other house of worship to the Yeerks. While involuntary hosts stay in cages while their yeerks are feeding, voluntary hosts get to stand up and walk away, then get to stay in a nice room with comfortable chairs and TVs. There are two steel piers over the pool - one where the Yeerk leaves the host, and one where the host is reinfested after the Yeerk is done feeding. Around the edge of the cavern, there are buildings which house offices, storage rooms, and a lunchroom with a kitchen where humans can eat. The Animorphs will often use these rooms to hide or demorph. The Yeerk Pool is a place the Animorphs return many times for missions, because it is the Yeerk's greatest weakness, and the place all yeerks must go in order to stay alive. Tobias and Ax, because they don't have to go to school, often spend their days tracking potential Controllers to see if they go to the Yeerk Pool, either through a known entrance or a new entrance that the Animorphs can potentially make use of in future missions.
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