It will degrade to nothing, similar to PvP armours, after receiving 60,000 hits from full charge. Losing the Tectonic robe top by being killed in the Wilderness will result in a fraction of the original tectonic energy being dropped on death, based on how degraded it was, rounded down. For example, if the robe top had 52% of its charges remaining, 21 tectonic energy would be dropped on death. This can be used to refund most of the cost of the robe, although the stones of binding are not returned.
Attributes | Values |
---|---|
rdf:type | |
rdfs:label |
|
rdfs:comment |
|
Level |
|
Strength |
|
Version |
|
dcterms:subject | |
skillXP |
|
mat2price |
|
specialchance |
|
mat1price |
|
noteable |
|
store |
|
low |
|
Examine |
|
mat1qty |
|
Tradeable |
|
stacksinbank |
|
Shadow |
|
mainDamage |
|
Equipable |
|
degrades |
|
geValue |
|
exchange |
|
destroy |
|
disassembly |
|
offAccuracy |
|
Quest |
|
offDamage |
|
mainAccuracy |
|
kept |
|
mat2qty |
|
dbkwik:darkscape/p...iPageUsesTemplate | |
dbkwik:rune-scape/...iPageUsesTemplate |
|
dbkwik:runescape/p...iPageUsesTemplate |
|
Prayer |
|
Category |
|
Special |
|
Stackable |
|
Blood |
|
Tier |
|
Slot |
|
MAT |
|
Magic |
|
Name |
|
Type |
|
Value |
|
Caption |
|
Members |
|
Weight |
|
Update |
|
Skill |
|
Armour |
|
Class |
|
Image | |
Life |
|
Accuracy |
|
ID |
|
high |
|
Release |
|
Damage |
|
Ranged |
|
Requirements |
|
third age |
|