Modern battles involve expensive, complicated machines, and it is inevitable that these machines sustain enemy-inflicted damage, succumb to driver error, or simply break down of their own accord. It is the mission of the Techno-Vipers to provide field maintenance support and combat-engineer capability to the frontline Cobra troops. Techno-Vipers can repair HISS tanks, build bridges, and retrieve large, heavy machines from seemingly inaccessible places. They are trained to rebuild and retrofit anything from weapons to fortresses. They use whatever materials they have on hand, and send troopers to "take" what they need to complete their project. Their engineering creations are usually powerful, effective and full of deadly surprises.
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| - Modern battles involve expensive, complicated machines, and it is inevitable that these machines sustain enemy-inflicted damage, succumb to driver error, or simply break down of their own accord. It is the mission of the Techno-Vipers to provide field maintenance support and combat-engineer capability to the frontline Cobra troops. Techno-Vipers can repair HISS tanks, build bridges, and retrieve large, heavy machines from seemingly inaccessible places. They are trained to rebuild and retrofit anything from weapons to fortresses. They use whatever materials they have on hand, and send troopers to "take" what they need to complete their project. Their engineering creations are usually powerful, effective and full of deadly surprises.
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subteams
| - Varies based on assignment
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smos
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Weapon
| - PlazArc plasma electric arc welding system; Welder pistol; pneumatic shears, hammer, claw, hose and power backpack; pistol; Various ad hoc weaponry
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abstract
| - Modern battles involve expensive, complicated machines, and it is inevitable that these machines sustain enemy-inflicted damage, succumb to driver error, or simply break down of their own accord. It is the mission of the Techno-Vipers to provide field maintenance support and combat-engineer capability to the frontline Cobra troops. Techno-Vipers can repair HISS tanks, build bridges, and retrieve large, heavy machines from seemingly inaccessible places. They are trained to rebuild and retrofit anything from weapons to fortresses. They use whatever materials they have on hand, and send troopers to "take" what they need to complete their project. Their engineering creations are usually powerful, effective and full of deadly surprises. Techno-Vipers aren't to be underestimated because they carry wrenches and jacks. The work their way up from the ranks of Vipers, and each one is a qualified Cobra infantryman. They also function as sappers, and are always called on as the first wave in assaulting a heavily fortified position. As Cobra's operations have expanded, as have the skillsets of Cobra's Techno-Vipers. Along with the original standard mechanics and engineers, Techno-Vipers now include drone pilots, lab techs, programmers (who work closely with the Tele-Vipers), and scientists. Whenever something breaks or needs designing, Cobra officers call on Tele-Vipers, no matter the technical sophistication.
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